Author: Alec

PC gamer, C64 fan, Amiga advocate, creator of longplay retrogaming videos on YouTube, occasional wordsmith - follow me on Twitter https://twitter.com/Al82_Retro

8 Bit Weapon release their latest chiptune album!

California-based chiptune composers 8 Bit Weapon (Seth and Michelle Sternberger) recently unveiled their new album to the world on April 23 2018. Named “8 Bit Weapon” (presumably after the group themselves), the new release comprises 7 tracks that experiment heavily with the original Game Boy 8-bit CPU/4-bit sound chip to create an album with a distinctly industrial vibe, mixed up…

Retro Revisited: Sword Of Honour (Amiga)

Among the many titles I played on my Amiga 500, one of those that I remember most vividly is Sword Of Honour. A curious blend of martial arts combat and graphical adventure that takes inspiration from games such as The Last Ninja series by System 3, the game would prove to be something of a labour of love for the small…

New conversion of Ghosts’n Goblins available for the Amstrad GX4000

Fans of Amstrad’s GX4000 console might be excited to learn that a new, high-quality conversion of Capcom’s seminal coin-op, Ghosts’n Goblins, has been released for free over on cpcwiki.eu by the game’s developer! Those of us who grew up during the 1980’s will remember just how poorly so many arcade conversions for our humble 8-bit micros turned out to be, so…

Gameplay trailer unveiled for Scourge of the Underkind, a new game for the classic Amiga!

Amiga gamers who have been following the progress of the new title from Eleventh Hour Games might be excited to learn that a new gameplay teaser video has been uploaded to YouTube by the project’s principle artist, Wayne Ashworth. The clip demonstrates the general pace, core mechanics and some of the features that you can expect to find in the…

ViTNO Homebrew Update #3: Over 15 new titles added!

It may have only been a few days since the last update, but we’ve been busy curating yet another selection of games to add to our burgeoning homebrew gaming database. We’re proud to unveil our third update to the catalogue since it’s launch and thought we’d share some of the highlights with you: Commodore 16/Plus 4 Frutty Man +4 Frutty…

Best of ViTNO Homebrew: We review Snake Escape for the ZX Spectrum

As regular visitors to our site will be aware, we recently unveiled our very own database of homebrew and freeware titles for our readership and the wider community to enjoy. In the first of what we hope will become a regular feature, we’ve chosen to showcase a particular title that stood out amongst our most recent uploads, something which we…

ViTNO Homebrew Update #2: 13 New Games Added!

This April saw the launch of our very own ‘Homebrew’ gaming database, established to showcase the best and brightest titles released by retro gaming fans, the wider community for a range of the most popular retro computers platforms. The section has already proved incredibly popular, racking up several thousand hits since it went live and we’ve been busy scouring the…

Kickstarter success for Brian Bagnall’s new book, Commodore: The Final Years!

https://www.kickstarter.com/projects/1462758959/commodore-the-final-years-book Brian Bagnall recently launched a crowdfunding campaign on Kickstarter to secure funding for his new book, Commodore: The Final Years. This will be the third and final book in Bagnall’s Commodore trilogy (previous titles include Commodore: A Company on the Edge and Commodore: The Amiga Years), charting the computer giant’s golden years from 1987, starting with the launch of the Amiga…

Retro Revisited: Project Firestart (C64)

Developed by Dynamix and published by Electronic Arts in 1989, Project Firestart is perhaps one of the most innovative games to feature in the Commodore 64’s extensive library of games. Far more than just another action arcade game or movie license, this was among the very first games to focus on providing players with a truly cinematic experience, adopting techniques…

Retro Revisited: Rayman (PlayStation)

Upon it’s release in late 1994, the Sony PlayStation would sweep away the 16-bit console generation as it brought 32-bit gaming to the mainstream. The introduction of the machine sent shockwaves throughout the industry and cemented Sony as a third contender in a market that had, until that point, been entirely dominated by Sega and Nintendo – to say the…