Category: Amstrad CPC

The Forgotten World of BBS Door Games

Before browser-based games, before the Internet, there was darkness….oops, I mean BBS Door games. PCMag has published today a featured article talking about this way people used to play games online at the time online meant BBS (Bulletin Board Systems). “Once connected to these mostly hobby-run services, users could bring up a list of games to play. These early online games…

Another Retro Scene Loss – Amstrad CPC Push'n'Pop website is gone

Push’n’Pop is known by the Amstrad demoscene for many years bringing articles and news related to the platform. Despite the sad news, the website shows a humorous message explaining what happened: Based on the message above, it seems Push’n’Pop team wasn’t very careful with their backup and because of their inability to bring the site back, it is gone for…

‘Adios a La Casta’ – A new game for the Amstrad CPC reaches beta

I’ve never seen an Amstrad CPC face-to-face, but after reading about it and playing with emulators, I wish a had personal experience with this machine for its capabilities. Nonetheless, it is always good to see new games coming out for the platform. This time, we welcome ‘Adios a la Casta Episode 1’ by 4Mhz group. The game is still in…

New version of Z88dk v1.99A – Cross-platform development environment for Z80 based computers

A new version of the Z88dk development environment for Z80 based computer like the Amstrad CPC, Cambridge Z88, MSX, Sinclair ZX 81, Sinclair ZX Spectrum was just released. The release is a transition release on the way to v2.0 which aims on using the SDCC compiler instead of the Small-C compiler, which was used before. This leads to much faster…

Christmas Gift from 'The Digital Antiquarian'

I’ve been enjoying reading the Digital Antiquarian blog articles for a while. They are aways very well written and informative about the history of video game. Jimmy Maher Jimmy Maher announced that he is releasing for free a set of eBooks from a compilation of his old articles. There are currently 8 ebooks available in epub or mobi (Kindle) formats. All…

Once upon a time John Romero made a version of 'Super Mario Bros. 3' for PC

Back in 1990, IFD (soon to be Id Software) wanted to pitch a PC version of Super Mario 3 to Nintendo and to do so made a demo of the game running on the platform. As we all known Nintendo is adamant (or was) to keep its exclusive games only to its own consoles and the history tells us Id…

The Infocom Cabinet: Binders and Folders of Infocom

Infocom was the text adventure main publisher in the 80s, being Zork  the best-known among the company’s many successful games. A collection of digitized scans from a large cache of documents related to the game publisher Infocom, assembled by Steven Meretzky of Infocom was recently released and made available through Internet Archive. During his time at Infocom, Steve Meretzky meticulously…

ByteCellar – Have a Helping of 8-bit Holiday Cheer! (2015 Edition)

Blake Patterson has published on ByteCellar Vintage Weblog showing off his take on the best Christmas demos for several different platforms, including MSX, Atari ST, Commodore 64 and more. “I got my first computer, a TI-99/4A, on Christmas morning, 1982. I was 10 years old, and from that Christmas on, it was games and hardware I wanted Santa to leave…

The Living Computer Museum Virtual Tour – Trust me, you need to see this!

Imagine Google Streets inside a museum. This is exactly what this virtual tour is at the Living Computer Museum in Seattle, WA. Made by Tosolini Productions, the virtual tour really takes you to any place inside the museum. You can walk, look around, check the computers, etc. The only thing better than this would be to visit the museum in…

'The Return of Traxtor' – New game for Amstrad CPC

Juan J. Martínez has released a port of his ZX Spectrum game ‘The Return of Traxtor’ for the Amstrad CPC. There are 25 levels on the game. You have to use the tractor beam to move blocks into the bay, and fire to throw back the top-most block to the board. Match 3 or more blocks to destroy them before…