Category: Commodore 64

Reset64 ‘Craptastic’ Game Competition C64 compilation now available!

Reset64 Magazine has compiled and uploaded a disk image containing all of the entries for it’s ‘Craptastic’ game development competition. Launched back in March of this year, the rules of the competition were simple: devs could create a game as bonkers or as brilliant as they liked, except that each entry must be no greater than 4 KB in size…

Scene World Video interview with Mike Clarke

Mike Clarke is a famous composer who former worked for Psygnosis. Among his most known works are the musics for Last Ninja 2 on the Amiga or e.g. Lemmings 2 on the SNES. He speaks about his experience of doing “a little bit of everything” as a composer, coder, manager, etc from the C64 throughout the Amiga, SNES, etc. Lot’s…

Tribute to Portal in development for the Commodore 64!

A new game based on one of the most innovative and influential videos games of the last decade looks set to make it’s way to the Commodore 64, following Jamie Fuller’s announcement that he is working on developing a tribute to Valve Software’s Portal. Originally released in 2007 for Windows PC, Mac OS and major consoles, players assumed the role…

Rocky Memphis: Legend of Atlantis, Commodore 64, Full Game Review

Fans of the current generation Commodore 64 gaming scene have been spoilt with quality new releases throughout the past decade and Psytronik Software continues to lead way in 2018 with their release of Rocky Memphis: The Legend of Atlantis, the latest puzzle platforming game for the Commodore 64, designed by Trevor Storey and coded by Stuart Collier. The Legend of…

Enjoy awesome C64 SID music in your browser with DeepSID!

Commodore 64 fans wanting to listen to music tracks from their favourite C64 games and ‘SIDicians’ should definitely check out DeepSID, an awesome, web-based SID player by Jens-Christian Huus (@jchuus). The site comes loaded with the High Voltage SID Collection (HVSC), which contains a near-complete catalogue of all known SID tunes; simply type in the name of the game (or artist)…

Space Moguls, Commodore 64, Development Update of this tribute to M.U.L.E.

Carl-Henrik Skårstedt has provided the C64 community with the latest development update video for his upcoming game Space Moguls, a tribute to the classic strategy game M.U.L.E. Space Moguls will see you take on a role as a contestant in a competition that sends out 4 competitors to a new planet, with minimal supplies, to see who can best take…

C64 S.E.U.C.K Comp 2018, Entry Showcase, Vote Now!!

The C64 SEUCK (Shoot’Em Up Construction Kit) Compo 2018 has progressed to the voting stage with this competition featuring 10 submission. Organised by The New Dimension (headed by Richard Bayliss) who are known for producing a library of freeware games for the Commodore 64, the SEUCK Compo is held on a semi-regular basis with the objective to encourage the likes…

2-for-1 He-Man and the Masters of the Universe review

Every now and then I feel a little nostalgic for the “good ol’ days of gaming” and try to uncover hidden gems I may have missed the first time around. Sometimes, however, I realize how pretentious that sounds and let my inner-child take over and pick a game that would’ve appealed to my 7-year old self. Today we look at…

Jason Aldred’s Galencia Coming to Steam 3pm UK Time Today!

We just received some fantastic News from Jason Aldred a few minutes ago. Everyone’s favourite C64 Shoot ’em up Galencia is coming to Steam today! Paulo Garcia wrote a full game review back in early January which you can read again here. Everyone at Vitno HQ have been putting the game through it’s paces, and we are delighted to let…

Scene World Podcast Episode #49 – Neohabitat with Steve Salevan

Habitat was one of the precursors of the modern MMORPG: in the 1980s and 1990s, it was an immersive graphical world populated by C64 users in real-time, through the Quantumlink network. AJ and Joerg talk to developer Steve Salevan about the challenges in resurrecting Habitat and why this unique chapter of computing history is important today. Listen to it: https://scene.world/neohabitat