Category: Commodore 64
Developed by Dynamix and published by Electronic Arts in 1989, Project Firestart is perhaps one of the most innovative games to feature in the Commodore 64’s extensive library of games. Far more than just another action arcade game or movie license, this was among the very first games to focus on providing players with a truly cinematic experience, adopting techniques…
Since the recent release of the C64 Mini by Retro Games Ltd, there has been a large influx of Commodore 64 activity on various social media platforms, predominantly Twitter and Facebook. Even people who haven’t played the C64 since their childhoods have dusted off the cobwebs to pay tribute to the good old beige breadbin. Some of you may be…
Retro Games Limited has released firmware version 1.0.7 for TheC64 Mini. Unfortunately this firmware update does not include the promised Advanced Launcher that would allow a straight forward method to play roms from a USB stick or allow disc swapping for multi disk games. Retro Games have stated that version 1.0.7 fixes “an issue encountered on some two-player games when…
RC 2017/10 was my first retrochallenge. I reverse engineered the Berkely Softworks georam for Commodore 64/128 computers, published the design files and built a clone. For RC2018/04 I’d like to pick up where I left off and design a 4MB version of the ram expansion. The Berkeley Softworks geroam is a 512K memory expansion for the Commodore 64/128 originally designed…
Exploring the the back catalog of Commodore 64 games released over the past decade, you will often come across the names of Georg Rottensteiner, Richard Bayliss and Trevor Storey being associated with many of classic hits of the modern C64 era. Soulless, Joe Gunn, Barnsley Badger and X-Force are shining examples that have had at least two this talented trio…
Diced-64 is a new puzzle game written by Jamie Fuller in assembly language. Based on an Android game of the same name, also written by Jamie. Diced-64 was originally created in mind for the 4KB Craptastic Compo. However Jamie states on his website that he thought the game was a little too serious to be included in the competition, so…
The Commodore 64 has had a healthy gaming scene for well over a decade with the strongest resurgence stemming from last year’s releases of Galencia, PlanetGolf 64 and Sam’s Journey, to name just a few, along with the fuss made around TheC64 Mini. To take advantage of this spike in interest, Software Houses have been conducting soft re-launches of some…
Last week I shared an interesting post about Amiga YouTuber MsMadLemon. Following up from that post, today I am happy to announce that part three of the “C64 Ultimate II+ Series” is up and available for everyone to enjoy. In the video Maddi explores the 1541 Ultimate II+ Cartridge by Gideon’s Logic Architectures, and the FPGA SID, as well as…
As regular readers are probably aware, all of us here at ViTNO are huge fans of the Commodore 64, so it’s our great pleasure to be able to present to you an exclusive look at Mancave – Wife Free Zone, a brand new game from the venerable Commodore scene group, Megastyle – we were keen to get the latest information on this…
We’ve been keeping our eyes on the latest C64 scene updates over at CSDb.dk and Digital Monastery – the games development arm of Hokuto Force – has just released it’s own version of Digger for the C64! Coded by Sergey Borodavkin and with graphics by David Vigh and Sergey, the game is a conversion of a title originally developed by…
















