Category: Computers

Amstrad CPCRetroDev game compo submissions deadline has passed. Get ready for the show!

CPCRetroDev 2017 submissions deadline was October 31st and a total of 29 entries made on time for the game development competition for the Amstrad CPC 464. The jury is now working hard to analyze and judge all the awesome games and getting ready for the award ceremony that will be held on next Friday, November 10th, around ~19:00h (CEST time). The…

The Goonies

To coincide with Halloween, this weekend (Oct 27, 2017) saw Netflix release its second season of Stranger Things — a sci-fi/horror TV series about a band of kids joining forces to battle supernatural forces in their small Indiana town — to a very enthusiastic North American audience. The first season is set during the early 80s and contains all of…

Sophia – A New “Halloween-special” ZX Spectrum Game

How about celebrating Halloween playing a high-quality ZX Spectrum game deeply inspired by classics like Cybernoid, Equinox and Druid!? Meet Sophia, a game where you are a young master wizard girl on a mission to save the Empire from destruction and humanity from enslavement! The game presents the following features: 4 levels 85 screens 20 different enemy sprites 5 tunes Final boss…

Freeze64 issue #14 ready to order

Freeze64 has established itself as a mandatory reading for all Commodore 64 enthusiasts out there with rich content that will satisfy the retro gamer, the collector, and even the retro programmer. Issue 14 is now available with the following content: Cosmic Cruiser Cover Feature Interview With Gary Penn Making Of Cosmic Cruiser With Paul Clansey Desert Island Disks With Chris…

The history of MS-DOS

We all know that deep, really deep inside your fancy Windows 10 there is still a function call do_msdos() but what we may not know is how it actually all started. To help to close that gap, Rem’s Classic Computer website has a new article telling the history of MS-DOS (and IBM PC-DOS, for that matter). There are plenty of information about…

New Online Sprite Editor for the Commodore 64

Ingo Hinterding, known as “Awsm” on CSDb has released his browser-based sprite editor for the Commodore 64 – Spritemate. Since it runs on any modern browser, Spritemate can be used on Mac, Windows, and Linux (or virtually any device that has a browser that supports Javascript). It also supports the most common file formats for the Commodore 64. This is…

Source code of ZX Spectrum & MSX2 game ‘The Sword of Ianna’ available on Github

Retroworks has released the excellent ‘The sword of Ianna’ earlier this year for both the ZX Spectrum and MSX2 line of computers and if you have played the game, or watched a video about it you might have thought “How they manage to create a game like that! It is so good!”. Well, like Retroworks listened to your thoughts, they just…

Scene World Podcast Episode #39 – Talking Project Hubbard Kickstarter with Chris Abbott

Joerg and AJ talk to Chris Abbott, “C64Audio.com”, about his currently running Rob Hubbard book Kickstarter called “Project Hubbard”, and whatever else comes up in the retro computing music sphere. https://scene.world/projecthubbard

Commodore Plus/4 gets vector graphics game ‘Athanor – The awakening’ port

Athanor – The awakening is a vector-based graphic adventure game created by Erik Safar for the Oric and Amstrad. Eric “Majikeyric” had ported it for the Commodore 64 and now he just announced that the game can also be played on the C16 and Plus/4, thanks to a port made by Megastyle. Athanor takes place in the south of Italy in…

Event ’30 years ago: Amiga 500′ happening next November in Florence, Italy

If you happen to be in Europe or more precisely in Italy by the end of November, you should try to add Florence to your travel plans. There is a retro reason for that! This year the “Firenze Vintage Bit Onlus Club” decided to celebrate the 30 years of the Amiga 500 with a special event that will happen on…