Category: ZX Spectrum

Latest ZX Spectrum Next Updates and New Speccy Homebrew!

You may have been wondering where I have been these last few days, well.. as some of you know, July 2nd was my birthday, you may have seen the ZX Spectrum Next cake my boyfriend made me (If not check the ZX Spectrum Next Facebook Group or @CommodoreBlog Twitter). I usually do a day trip to the coast on my…

Circuitry, A new AGD Platformer Project by John Blythe

John Blythe (Foggy’s Quest) has started on a brand new AGD platformer project called ‘Circuitry’. The game is a Manic Miner style single screen platformer, and it is looking gorgeous! Help Nan O’Bot find the fragments of usable code from an infested mainframe. Watch out for corrupted machine code and power surge imps! Ride the I/O Ports through the system…

New Printed ZX Spectrum Magazine ‘Espectro’

There is a new kid on the block (Sinclair Neighborhood!) A new printed magazine about everything ZX Spectrum has been announced, targeting the Portuguese-speakers around the World. Espectro is being created by a joint-venture between Brazilian and Portuguese enthusiasts, including Ivan Barroso (who also publishes the gaming magazine Pushstart) and Marcus Vinicius Garrett Chiado, a seasoned author that published “1983: The…

The Sword of IANNA by Retroworks, MSX2 Version in Development

Hot of the press News! from the awesome MSX website, msx.org! Retroworks team have decided to port the Action/Platformer “The Sword of IANNA” to MSX2! The game was originally planned for the ZX Spectrum (also in development). To play the game the requirements are as follows. MSX2 or higher and PSG sound. This isn’t just a straight port though, the graphics,…

The Bagley Report, The Latest ZX Spectrum Next News!

Jim Bagley has released some new interesting News regarding info about game loading screens on the ZX Spectrum Next and a New Game! Jim wrote: A quick test to see what some new loading screens could look like :) these were just some ST loading screens quickly resized to 256×192 and put into Spectrum Next palette. Let me know what…

The Spectrum Show Magazine Issue 17

I believe the ZX Spectrum Next made me more aware of all things Speccy as I am not myself what you could call a “Spectrum guy”. I first learned to program BASIC in a TK-82C (ZX-81 Clone) but I was never the owner of any Sinclair machine. I am, however, a big fan of these little marvels. I already own…

How People Used to Download Games From the Radio

It is not always from the freshest news that you find something interesting. I’ve just stumbled today on this post on Kotaku’s website from 2014 talking about some radio shows from the 80’s that would provide downloadable content to the listeners. The principle was simple. If you can “play” a software from your cassette and the computer loads it, why not sending…

New, Upcoming and Recovered ZX Spectrum Games

With all the current ZX Spectrum Next hype, we thought we would highlight some new (and old) games that have recently surfaced online. We have a few nice ones to show you today.. Space Junk by Miguetelo Art (music by David Saphier), Zabij Ducha (Kill Ghost) by Ralf, Excalibur and Taxi Driver by QIS, Zelda by Team Zelda ZX, Zelda…

Time to write that BASIC game! ZX Spectrum Game Jam has started

First of all, if you are wondering about what is a game jam, “it is a gathering of people for the purpose of planning, designing, and creating one or more games within a short span of time…”. With that out of the way, today a ZX Spectrum game jam has started as we announced before. During the next 13 days,…

New ZX Spectrum Next Website is Online!

One of the promises made during the ZX Spectrum Next campaign and reinforced in the Facebook group was a revamped website for the Next. The idea is to have a central hub where the backers and the public in general, can get information about the Next, not only during the development phase but also after the project is complete. We…