Category: Games Consoles

"Super Famicom: The Box Art Collection" by Bitmap Books waiting for you!

Bitmap Books has certainly found its niche and a lot of success there, not without deserving it. The publisher has been releasing many fantastic books about retro gaming like Commodore 64: a visual Commpendium. Now they just released a new book called Super Famicom: The Box Art Collection, which shows, as the name suggest, the box art of almost 250 classic Super…

Atari 8-bit 'Rainbow Walker' ported to Atari 5200

Rainbow Walker was published by Synapse Software in 1983 for the Atari 8-bit. Developed by Steve Coleman, it is an arcade game where you control Cedrick, a small creature that has the power to add colours back to the rainbow after a villain had stolen all the colors leaving the rainbow gray and dull. The AtariAge forum user Wrathchild managed to make the conversion…

Modern Super Arcade Controllers and Adapters for Colecovision

Ok, this is another Kickstarted campaign, but we have to admit and understand that Retro-gaming in general is not very profitable and these awesome developers out there need some help! This time we are talking about a campaign that will interest mostly the Colecovision fans: Super Arcade Controllers and Adapters for Colecovision! The nice thing about the project is that the…

New game ‘Leona’s Tricky Adventures’ for the Sega Dreamcast

Back in 2013 a Kickstarter campaign was launched with the objective to create a new game for Sega Dreamcast and Amiga. The campaign failed but the developers behind the project didn’t give up and they finally launched their product, at least the version for the Sega Dreamcast. From the Kickstarter page, we get the game’s description: Leona’s Tricky Adventures is…

The Digital Antiquarian's 1987 eBook now available

The Digital Antiquarian, Jimmy Maher, has been converting old blog posts to eBook format, making it easier to everyone to have a pleasant off-line reading session about the history of video game and computer entertainment as a whole. Jimmy Maher is well-known for many projects, including The Future Was Here: The Commodore Amiga. He has The Digital Antiquarian blog where he keeps…

'Macross 6502', Assembler developer by Lucasfilm now available!

There are so many 6502 good assemblers nowadays, including the modern KickAssembler and its javascripty macro capabilities. Now the 6502 developers have another option: Macross 6502. This assembler was developed between 1984 and 1987 by LucasFilm Ltd and used on the development of the game Habitat. Now, the project source code is available on Github, thanks to The Museum of Art…

Atari will release 100 Classic Games on Steam

Even with all emulation available, including the awesome in-browser one provided by the Internet Archive, there are people that would love to have some classic games in their Steam game list. For those who believe are in that category, know that Atari will  release 100 classic games on Steam, part of its Atari Vault. With that package, you will be able…

TOSEC gets new update – Commodore Edition!

TOSEC (The Old School Emulation Center) has been updated focusing on Commodore systems, with contributions to C64 by Duncan Twain and Amiga by Crashdisk, cataloguing new software and updating existent sets to fix naming errors. For people looking forward to updates for other platforms, the TOSEC team states that other systems are being worked on, namely MSX (by VG8020), Tangerine…

FINISH HIM! Check this 'Mortal Kombat' for the Atari 2600

Mortal Kombat made history as (at the time) the bloodiest and gory fighting game. As the retro scene is always looking for a way to revive or make an homage to the classics using its favorite retro platform, it is not entirely surprising to see Mortal Kombat debuting on the Atari 2600! The feat was achieved by the Atariage user “Jinroh”. For…

Unofficial 'Duke Nukem' In Development For The Sega Master System

Who doesn’t love Duke Nukem? (except Duke Nukem Forever of course!). I remember spending countless hours playing it and laughing at Duke’s toughness. But that was Duke Nukem 3D! Not sure if it is common knowledge but Duke Nukem started as a 2D platform, released back in 1991 by Apogee Software for MS-DOS. The homebrew developer Revo decided to make a…