Category: Apple News

Open Apple #54 (December 2015) : Year End Roundtable!

A new episode of your favorite Apple II podcast is out. This month on Open Apple, Mike and Quinn round out the year with our annual tradition of sitting around a virtual table with some friends of the show, discussing whatever comes to mind. The hosts receive the visit of Randy Brandt of Beagle Bros. fame, Charles Mangin of RetroConnector, and some guy named…

Apple II magazine 'Juiced.GS' December issue is available!

It is January already but it is never late to know about Apple II presents you can buy for yourself. This issue features a review of the Uthernet II networking card; an interview with anonymous cracker 4am; Lucia Grossberger Morales’ recounting of her collaboration with Bob Bishop and the creation of SpaceLace; an examination of how ProDOS deletes and undeletes…

Collector opens world’s largest private Apple exhibition in Prague

For any retro computer collector the idea of having 472 different models is like swimming on a pool of coins like Scrooge McDuck. There is one fellow collector from Czech Republic that instead of building his own private pool of money decided to open a museum, specifically an Apple museum. Housed in three buildings in Prague’s old town, the museum has…

Christmas Gift from 'The Digital Antiquarian'

I’ve been enjoying reading the Digital Antiquarian blog articles for a while. They are aways very well written and informative about the history of video game. Jimmy Maher Jimmy Maher announced that he is releasing for free a set of eBooks from a compilation of his old articles. There are currently 8 ebooks available in epub or mobi (Kindle) formats. All…

'Dungeon Master' – The Making of

Dungeon Master was originally developed for the Atari ST by FTL Games, and later ported for the Amiga, Apple IIGS, PC, SNES, TurboGrafx-CD, Sharp X68000 and PC-9801. The game established several new standards for RPG and video games in general. Jimmy Maher, The Digital Antiquarian, has published to articles about the game. The first one talks about the development of the game and the…

Once upon a time John Romero made a version of 'Super Mario Bros. 3' for PC

Back in 1990, IFD (soon to be Id Software) wanted to pitch a PC version of Super Mario 3 to Nintendo and to do so made a demo of the game running on the platform. As we all known Nintendo is adamant (or was) to keep its exclusive games only to its own consoles and the history tells us Id…

Ultimate Micro Announces 2nd Run of Mockingboards for Apple II

Ultimate Micro has announced that although the first run is sold out, they are planning to have a second run of the Mockingboard sound board very soon. There is no date set yet, but you can keep up to date accessing the store website and also its forum. Link: Ultimate Micro

The Infocom Cabinet: Binders and Folders of Infocom

Infocom was the text adventure main publisher in the 80s, being Zork  the best-known among the company’s many successful games. A collection of digitized scans from a large cache of documents related to the game publisher Infocom, assembled by Steven Meretzky of Infocom was recently released and made available through Internet Archive. During his time at Infocom, Steve Meretzky meticulously…

How to Sell a Game in the 80s – It's a Pixel THING – Ep.#73

It’s a Pixel THING Youtube show talks about how the publishers used to sell their games back in the 80s: Cover art, magazine adverts and posters! In the 80s, and even early 90s, graphics weren’t, at all, the selling point of a videogame. Covers and adverts on magazines were!  Let’s take a look at some examples on how to sell…

ByteCellar – Have a Helping of 8-bit Holiday Cheer! (2015 Edition)

Blake Patterson has published on ByteCellar Vintage Weblog showing off his take on the best Christmas demos for several different platforms, including MSX, Atari ST, Commodore 64 and more. “I got my first computer, a TI-99/4A, on Christmas morning, 1982. I was 10 years old, and from that Christmas on, it was games and hardware I wanted Santa to leave…