Category: News

MSXDev’20 Entry #15 – l’Abbaye des Morts

Like I mentioned in my previous article about MSXDev’20, with the deadline approaching, more and more contestants are adding their games to the competition. The fifteenth entry is the MSX port of l’Abbaye des Morts, developed by RetroDeluxe (Enric Geijo), based on the original by Locomalito and music by Gryzor87. l’Abbaye des Morts is a platform game where you play…

New Homebrew Commodore Amiga Renditions to Classic Arcade Games

It is not a new thing to create new games based on classic arcade. Just look around on the Internet, and you will see the hundreds of Space Invaders, Pac-Man’s, Centipedes, and so on. Creating clones of these games is one of the best ways to get started in game development, for example, since the gameplay is usually well-defined and…

Atari800MacX 5.2.0 has been released adding support for printing ATASCII graphic characters & 80 columns cards

A new version of the Atari 8-bit emulator for macOS, Atari800MacX has been released. Version 5.2.0 brings support for a printer that is capable to print ATASCII graphics characters, which is paramount for printing BASIC program listings. The 80 column emulation is a bit rough in this release, in that it uses a separate window with a different aspect ration…

Now you can play Myst on an Apple II – The game “demake” is now available

During the ongoing KansasFest 2020 “online edition”, one of the most surprising presentations was the demake of MYST for the Apple II! If porting down MYST for the Apple II is a feat by itself, imagine if it was done using only low-resolution graphics? That is what Vince “DEATER” Weaver decided to do. A seasoned 6502 programmer, Deater had made…

With less than one week left for the submission deadline, MSXDev’20 gets overflooded with many new games

MSXDev’20 started slow, with one game here and there, which is natural since most people would start coding their games after the compo is announced. However, with the submission deadline fast approaching, nine new games were submitted in the span of a few days! With the new contestants, the MSX enthusiasts have fourteen new games to play and get properly…

Ultimate Map – The bible of Commodore Plus/4 development has been updated

The Ultimate Map version 2.1 has been released with the addition of important information for the Commodore Plus/4 developer out there. The “Map” is a collection of documents gathered over the years by the S_/S of [FIRE] crew organized in an Excel Spreadsheet, a bit unusual way but it works pretty well, making easier to find the information you might…

Scene World Podcast Episode #92 – MINBEKKER

Min and Mina Bekker have it all: an enormous YouTube following, two awesome game releases, and even an amazing love story to tie it all together. Now, they’re sitting down with AJ and Joerg to discuss their games, Black Bekker and Takelshin, how they got to be where they are, and what drives them forward. (Interview begins at 26:22) https://scene.world/minbekker

Remute XX Protovision’s C64 Mini/Maxi Bundle – Get up to 12 games and one music album for cheap!

Remute in partnership with Protovision is back with a new Commodore 64 music/game bundle. This is a great chance to buy very good C64 games for cheap and get also a super cool techno music album by Remute. The games can run on a real C64, TheC64 mini / maxi or any C64 emulator on any system, like C64 Forever…

Community Showcase: GreenBoy Games and the passion for the 4-shades-of-green handheld

Greenboy Games is a one-man studio that has only one objective: make games for the classic Nintendo Gameboy. Behind that studio is Dan Puch, a hobbyist game developer that is passionate about the 4-shades-of-green little screen handheld. While my first idea was to write about his work, last week we talked and later he sent me via email some answers…

Attention (Retro) Nintendo Developers: NESMaker Byte-Off 2020 compo has been announced!

The New 8-bit Heroes, creators of NESMaker have announced the 2020 edition of the Byte-Off game development competition. NESMaker is an Integrated Environment for PC that allows you to create NES games even with no programming experience. For more advanced users, the tool still saves development time while being flexible enough to allow machine language code to be added to…