Category: Retro News
This is a quick “heads up”. Fusion Retro Books is giving away the PDF version of “The Story of the Commodore 64 in pixels”. I have the printed version and it is a gorgeous book, full of great images. If you didn’t buy it before, this is a great opportunity to get the digital version for free. To download it,…
Juan J. Martínez has announced the availability of his new game for the MSX platform, Night Knight. The story starts when Sir Bernard, an old knight, has been cursed by a witch prevent him to sleep unless he has gone for a long walk. The hero has to cover 80 levels while avoiding enemies. Sir Bernard can go left and…
We have released a new video containing the April 2019 demo releases. Although the month had only six releases – one full demo and five one-disk demos, the quality is high. To mention a couple, the Crack in the Cosmic Egg by Hokuto Force will take you to a trip full of astonishing PETSCII art with a very “introspective” SID…
No matter what you do for a living, you are probably directly or indirectly affected by Ken Thompson work. He designed and implemented the original Unix operating system, which is not only still “around” but also the base for many other systems like Linux and MacOS. On Saturday morning, the fairly large Room 1 was not enough to fit all…
While The best of Commodore 64 Demoscene video for April releases might be a bit delayed because of my trip to VCF East, we are launching this month another surprise for all the retro computing enthusiasts: a slide show displaying all graphics releases from last month. The C64 community has been releasing astounding illustrations for many years and for a…
Trap Runner is an excellent Amiga platformer game released in 2018 at the Function 2018 demo party. Developed by Frank and Gerrit Wille of Night OWL Design, Trap Runner was well received by the community including us – Alec Foster reviewed it back in September 2018. Following their “tradition” the full source code has been released under a Public Domain…
On the Amiga Love forum, Eric Hill has published a comprehensive report of a pre-production Amiga 1000 he has acquired. When the computer (or game) industry releases something completely new, it is not a surprise that many development systems are sent to selected development companies to create the initial software line-up for the machine. Following that standard practice, Commodore had…
With the recent news about Infocom games available on Github, the gigantic source code host service is hosting on its HQ a live stream discussing what was like game development in the ’80s with Kevin Savetz and Steve Meretzky. The stream is happening now (Friday 26th, 6:23PM EST). Github: We’re excited to host Kevin Savetz and Steve Meretzky to talk…
As a follow up on our previous article, Commodore Computer Club has reached us out to say they had posted a new article with the contents of Nintendo’s takedown request email. First of all, I thank the Commodore Computer Club for their openness about the subject, considering the overall reaction, including ourselves. Some just raising fair questions, others questioning the…
















