Category: Scene News

Lotek64 Issue #59, German Retro Gaming PDF Magazine

Issue 59 of Lotek64, the German Retro Gaming pdf magazine is now available to download. Articles in this edition: Commodore-Computer in ArgentinienDie Welt von Drean Spielzeug der 1980er-Jahre als historischer Text Plastik-Mikrokosmos Urlaub machen, wo andere nur spielenUrlaubsziele für Nerds Retrocollector-Edition“ für Nintendo SwitchToki kehrt zurück Schwer, schnell, schön:Frantic Freddie II Das Ende der Fahnenstange: Nintendo vs. C64 Super Mario Bros. 64…

Netflix Bandersnatch’s ZX Spectrum game ‘Nohzdyve’ gets MSX version

Giovanni Nunes has published on his blog (in Portuguese) a version of Nohzdyve for the MSX. The game was featured on Black Mirror’s episode Bandersnatch, an interactive tv show where the main character is a game developer in the ’80s. In the show, the game is one of the releases by Tuckersoft, a fictitious game publisher, for the ZX Spectrum….

Commodore 64 Demoscene Releases – May 2019

It is that time again! We are finally releasing the Commodore 64 CSDb demo releases from May, 2019. There was nothing less than nine demos (one-file demos and full demos) and one better than the other, so I recommend you watching them all. I particularly liked What Is Special Order #937, Hokuto Force’s homage to the movie Alien, released 40…

Apple 1 auctions suffering from ‘Lunar Landing waning effect’

A few days ago, Christie’s Auction house sold another Apple 1 for whopping $470,000 and when I read about it my first reaction was “yet another one…moving on”. That thought made me wonder why I would think like that. The Apple 1s are no less rare than they were a few years ago when the first ones had surfaced, and…

MiSTer FPGA official case spotted in the wild

RetroShop has been secretly working on an official case for MiSTer FPGA. The new case will allow enclosing the MiSTer board as well as the Terasic DE10-nano. The case is made of FR4 (a composite material composed of woven fiberglass cloth with an epoxy resin binder that is flame resistant) and it was designed by Alexey Melnikov, who also designed…

Commodore 64 developer of Altered Beast, Rampage, Atomic Robokid releases source code after 30+ years!

Last Sunday, the Commodore 64/128 Programming Facebook group was carrying on its business as usual when received an invaluable gift from Michael Archer – the source code of many Commodore 64 games he programmed between 1986-1992. Michael is not referring to some game he made for his own pleasure and kept it hidden all these years. He’s talking about major…

The Best of the Commodore 64 Demoscene – April 2019

We have released a new video containing the April 2019 demo releases. Although the month had only six releases – one full demo and five one-disk demos, the quality is high. To mention a couple, the Crack in the Cosmic Egg by Hokuto Force will take you to a trip full of astonishing PETSCII art with a very “introspective” SID…

Commodore 64 Graphics Slide Show – April 2019 – A virtual visit to an art gallery!

While The best of Commodore 64 Demoscene video for April releases might be a bit delayed because of my trip to VCF East, we are launching this month another surprise for all the retro computing enthusiasts: a slide show displaying all graphics releases from last month. The C64 community has been releasing astounding illustrations for many years and for a…

Super Mario Bros for C64 Released – Grab Your Copy Quick While Its Still Available

Spanning over 7 years in development, Super Mario Brothers for the Commodore 64 is finally available. This fan made port of the Nintendo Entertainment System is brought to us by Zeropaige who has stated in this log file that ‘ This is a Commodore 64 port of the 1985 game SUPER MARIO BROS. for the Famicom and Nintendo Entertainment System….

Infocom’s Text Adventures source code now available on GitHub

Zork 1

A huge collection of Infocom’s Text Adventure games is now available in their source code form on Github. Thanks to Jason Scott efforts, 45 games are now at anyone’s reach to be dissected, including popular titles like The Hitchhiker’s Guide to the Galaxy, Zork, and Planetfall. The games were all written using ZIL (Zork Implementation Language) which will make hard…