Category: Scene News
Panelists: Paul Hagstrom (hosting), Earl Evans, and Michael Mulhern Host’s Topic: 2016, Here We Come What are your big retro plans for 2016? Writing something, building something, fixing something, selling something? Retro Computing News: MIST FPGA Pictures from World of Commodore 2015 Pictures from World of Commodore 2015 EDSAC Update – Two new videos BBC News article on the EDSAC…
Mr.NOP has released Ladybug for the Commodore 64. The game is a direct port from the author’s PET version, which was released a couple years ago. All using PETSCII characters, in the game you have to navigate your ladybug throughout the maze while collecting food. Swing the doors to block the predators from reaching you. The C64 version has the…
ANTIC, the Atari 8-bit podcast is having a campaign this weekend, trying to reach USD10,000 in donations for the Internet Archive. The campaign runs from noon PST 12/12 through noon 12/20). Here is what you can do, and what you can get: If you donate >= US$50 and forward the podcast crew a receipt for your donation, they’ll send you…
So our latest podcast episode, which is also our last one for this year and our Christmas one, is out now! Podcast Episode #18 – Nerdlesque with Lily Stitches and Vonka Romanov ! :) AJ Heller and Joerg wrap up 2015 with Lily Stitches and Vonka Romanov, covering the emergence of nerdy burlesque — “nerdlesque” — and where it fits…
Infocom was the text adventure main publisher in the 80s, being Zork the best-known among the company’s many successful games. A collection of digitized scans from a large cache of documents related to the game publisher Infocom, assembled by Steven Meretzky of Infocom was recently released and made available through Internet Archive. During his time at Infocom, Steve Meretzky meticulously…
It’s a Pixel THING Youtube show talks about how the publishers used to sell their games back in the 80s: Cover art, magazine adverts and posters! In the 80s, and even early 90s, graphics weren’t, at all, the selling point of a videogame. Covers and adverts on magazines were! Let’s take a look at some examples on how to sell…
Blake Patterson has published on ByteCellar Vintage Weblog showing off his take on the best Christmas demos for several different platforms, including MSX, Atari ST, Commodore 64 and more. “I got my first computer, a TI-99/4A, on Christmas morning, 1982. I was 10 years old, and from that Christmas on, it was games and hardware I wanted Santa to leave…
Arthur Jordison has released the version 3.6.0 of his great Commodore all-around IDE which is, in my opinion, the best IDE for Commodore platform for Windows. New features in this version: General editing improvements (select to end, screen etc). Comment blocks. Debugger now shows effective address of next instruction. Assembler: Reporting of page boundary crossings for branching instructions. Choose character…
Aric Wilmunder, the interviewee of Antic Podcast Interview 104, is the creator of the real ‘Star Raiders II’ for the Atari 8-bit. The game was never released, until now. The creator has posted on Internet Archive the unfinished game (ATR file), alog with a guide to controls in the game and “The Authoritative Star Raiders II”, Aric’s description of why the…
The #msxdev Compo is a MSX software competition in which all sorts of MSX software is allowed, from games to utilities running on any MSX model. Unfortunatelly, this year’s compo was cancelled due to the lack of interest – the compo didn’t get a single entry so far. Most likely, there won’t be any other editions in the future, according…















