Category: Podcast

Scene World Podcast Episode #108 – Roy “Mr. Awesome” Shildt (Part 1)

Roy “Mr. Awesome” Shildt is one of the worlds’ premier gamers, specifically for his Missile Command scores. More recently, he (and Twin Galaxies) have become the subject of controversies regarding said scores, and Roy’s battle to maintain his supremacy. AJ and Joerg talk to him about his history, the intricacies of playing Missile Command, and hit on some of the…

Scene World Podcast Episode #107 – Demoscene: The Art of Coding

Demoscene – The Art of Coding is an initiative to enlist the demoscene as the first digital culture on UNESCO’s list of intangible cultural heritage. AJ and Joerg (er, Derision and Nafcom) talk to Dedux, Flopine, Kudrix, and Unjello about why this is important and how we can all help move the initiative forward. (interview begins at 10:00) http://scene.world/artofcoding

Scene World Podcast Episode #106 – Remute with Denis Karimani

Retro music is in right now, but few people have taken it to the lengths that Remute has, releasing his songs not just on vinyl and digital download, but also on cartridge and floppy disk (Amiga, C64, ect!) ! Joerg, Martin, and AJ talk to him about why he chose this medium, and the unique challenges associated with releasing music…

Scene World Podcast Episode #102 – Netlabels and retro pixeling with Martin ‘Nodepond’ Wisniowski

Martin is not only part of the demoscene and a graphic artist for Scene World, but he is also a pioneer in the early ages of Netlabels and a creative head that often creates unique artistic projects. In this podcast, AJ and Joerg talk with him about the early ages of the internet and how he found its way into…

Scene World Podcast Episode #100 – Mike Clarke’s inSIDious

“Thank you for purchasing inSIDious, the best SID emulation available for your DAW, and welcome to the wonderful world of the MOS Sound Interface Device,” is how the manual refers to Mike Clarke’s SID emulation plugin that no longer requires a costly full version of Reaktor to use! How does a veteran composer, largely known for his awesome music on…

Podcast Episode #98 – Myst Online: Uru Live and MystiTech Productions!

The MystiTech are a fan group currently producing The Lost Art, a YouTube series filmed using the sets and avatars of Cyan’s online game, Myst Online: Uru Live.Learn all about what it takes using an online game engine to create a film series, including all the challenges, obstacles, etc which they had to overcome! The interview starts 26:10 minutes into…

Scene World Podcast Episode #96 – The Retro Gaming Scene in Venezuela with Pedro Planas

Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to…

Scene World Podcast Episode #95 – Mechanical Pinballs with Hagen Krentz

Audio and podcast page to this episode: http://scene.world/hagenkrentz Hagen Krentz is a man who knows mechanical pinball machines a lot. He is also a co-founder of the For Amusement Arcade & Pinball Museum in Seligenstadt, Germany.Furthermore, he also used to work for the movie industry in the 90s. Join AJ and Joerg as they listen to the tales and stories…

Scene World Podcast Episode #92 – MINBEKKER

Min and Mina Bekker have it all: an enormous YouTube following, two awesome game releases, and even an amazing love story to tie it all together. Now, they’re sitting down with AJ and Joerg to discuss their games, Black Bekker and Takelshin, how they got to be where they are, and what drives them forward. (Interview begins at 26:22) https://scene.world/minbekker

Scene World Podcast Episode #91 – From Vultures to Vampires with David Pleasance

David Pleasance is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He’s also the author of “Commodore – The Inside Story”, which detailed the internal workings of Commodore during its waning years. He’s following this book up with a look at the Amiga: “From Vultures to…