Tag: Amstrad CPC

#CPCRETRODEV 2015 – Amstrad Game Competition has a new Record of Contestants

#CPCRETRODEV 2015, the game development competition for the Amstrad CPC, has broken a new record of entries. This year’s edition has 35 games competing to get the 900€ prize. Next week nominated games will be known and the organizers will post a link for the awards ceremony live video streaming. Don’t miss it! There will be news and surprises live! …

Official 1.3 Release of CPCtelera‏ – Game Engine for Amstrad CPC

Francisco Gallego has released the version 1.3 of CPCtelera, a game engine for the Amstrad CPC, allowing the programmers to develop for the Amstrad in modern machines using C. Here is the list of changes and new features for this release: API change on cpct_getXBits functions. Changed order of parameters to further optimize operations. Optimized functions: bitarray functions, cpct_count2VSYNC, cpct_px2byteM0,…

BITBITJam 2015 Retro Homebrew Downloads!

BITBITJam is a RetroGame event where people around the world create a game for old hardware in a weekend. This year’s BITBITJam was held from Fri 24 of July to Sun 26 of July, there were some fantastic entries and you can now download all the retro homebrew goodness over at http://bitbitjam.com/#entries. The winner for Best Confronted Kingdoms Game is Les Quizarables…

'Let's Go!' for Amstrad Final Release is out!

Back in late August we announced about Let’s o’s development releases, and we now have some great News for you all. The first major release is now available to download! As we could see during the previews, the graphics are very colourful and the gameplay fast and addictive. There are a total of 12 levels, and each one pay an homage…

Let's Go! New Amstrad CPC Platformer in Development

Let’s Go! is a new upcoming work in process platformer by Morri for the Amstrad CPC. Created using CPC BASIC 3, Morri mentions that this is a clone of the mobile game Relic Rush, and features graphics in mode 0, which are double pixelled vertically so that each pixel appears to be square, Giving the game a nice colourful, chunky…

CPCtelera 1.2. Official Release

After 2 months of work, lots of improvements and new functions, CPCtelera 1.2 release is finally out! This release comes with some very useful new features. In particular, Easytilemaps managing module will be particularly useful in combination with authoring tools (RGAS, Img2CPC) and tileset conversion utility cpct_img2tileset. However, the release includes much more than this. Check the release notes on…

Claudia Zoom Edition by Benediction – Amstrad CPC

Stimulated by the release of the last version of iMPdraw, Eliot gives you a present today: the last version of his Claudia Converter – Special Zoom edition! We may hope that each tool will take benefits from the other. To speak about it, rendez-vous in this thread. News Source: http://pushnpop.net

iMPdraw v1.131 – Amstrad CPC Graphical Tool

AsT just released v1.131 of his graphical tool named iMPdraw. It’s a WIP, so it is time to suggest all the features which may be useful to you in this dedicated thread. AsT & TotO are currently working on the v2.0, managing fullscreen pixelart work. Download: iMPdraw v1.131 (Impact).zipWebsite: http://pushnpop.netCPCWiki Thread: http://www.cpcwiki.eu/forum/

ReSeT #20 – Amstrad Demoparty Results

Early June we announced about ReSeT #20, which is a yearly Amstrad demo party, organized by Eliot / Benediction. The party is over and the results are in! Combined Demo/IntroSlideshow Paint ASCII CPC Intro ASCII 1K  GraphicsBat-Moule by Beb & HicksCondense loves Pulpo Corrosivo by CeDBora-Bora by SiccaReSeT XX by CeDMammouth by Barjack & GrimLines Up Forms Fill Yeah!! (Amstrad…

Skool Daze Amstrad CPC Port – Beta 4

Skool Daze is a computer game released by Microsphere in 1984 for the ZX Spectrum and Commodore 64 computers. It was written by David and Helen Reidy, with graphics designed by Keith Warrington. The game was commercially and critically successful, and praised for its original concept. It has since been regarded as one of the pioneers of the sandbox game…