Tag: John Romero
This is a huge one! We are very proud and happy to welcome the one and only John Romero – the co-creator of Doom! In this episode of our podcast he is talking about his long-awaited autobiography ‘Doom Guy: Life in First Person’. Tune in for gaming’s original rock star! The interview section starts at minute 31:17 Enjoy! listen to…
Yandex Retro Games Battle is a game development contest, organized by the Yandex Museum that brought to life amazing games for the ZX Spectrum, like Marsmare: Alienation and White Jaguar. If released in the 80s, these games would have made the developers rich folks and the blockbusters of the time look not so incredible as our memory tells us! This…
It was released a few weeks ago a new episode of the Apple Time Warp podcast, a show hosted by John Romero (Wolfenstein 3D, Doom… you know him) and Craig Johnston. The podcast has a sparse schedule, with only eight episodes published in the last 6 years. This year, however, they managed to release two episodes, and with very prominent…
Gamasutra website has published an interview with John Romero about TEd, a tile editor that was used to build many games from the past (including Wolfstein,Commander Keen, etc). The article is the first of a series that will try to cover iconic game development tools. In recent years, retrospectives of classic games have been well received at GDC, but there have…
On Time Warp podcast, John Romero (Wolfenstein 3D, Doom, and Quake) and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history. On this episode they talk to Chuck Sommerville, creator of Apple ][ games including Snake Byte, California Games, and…










