Author: Alec
It’s been a busy few months for Hector Toro (@narehop) and José Sanz (@josyanf1) ever since they announced their remake of Sega’s classic Master System title, Alex Kidd in Miracle World, back in June. We were extremely impressed with the art style showcased as part of the initial reveal, and the recent publication of even more artwork and in-game assets demonstrate a…
After decades of hibernation, rumours, and false starts, it looks like Sega’s much-loved 2D side-scrolling brawler series is back! Newly announced on Twitter by retrogaming publisher and distributor, DotEmu, Streets of Rage 4 is being co-developed by Lizardcube, the same team behind the recent remake of Wonderboy III: The Dragon’s Trap, and Guard Crush Games, creators of Streets of Fury….
One of the great things about retrogaming is the passion of the community, and it’s always a pleasure to read and share the contributions made by those who help to make the scene as vibrant and engaging as it is. We’d like to take the opportunity to give a warm welcome to Ian Maddison (@itsbigian), the latest member and contributor…
Those of you reading the headline will probably think we’re a bit late for an April Fools joke, but this is quite genuine! Thanks to the efforts of Felix Rieseberg (@felixrieseberg), it’s now possible to run Microsoft Windows 95 on Linux, Mac, and Windows-based computers, thanks to his Electron application; you may be asking WHY you’d want to run an…
Several months ago, we were excited to preview Dawn of Kernel, the latest game in development for the Amstrad CPC 464 by Juan J. Martinez (Resucing Orc, Magica, Golden Tail). The game has finally been released to the general public, and we finally got some time to go hands-on with this nifty little flick-screen arcade shooter! In terms of system support, the…
In this edition of Retro Revisited, we’ll be travelling back to 1995, a period I like to refer to as ‘Golden Era’ of PC gaming. Thanks to the increasing power of computer processors, memory capacity, not to mention the proliferation of CD-ROM as a means for games distribution, development studios were producing entertainment experiences unlike anything that had been seen…
Here at ViTNO, not only are we always excited to learn about the latest developments in the retro computing scene, but we think it’s important to highlight the contributions that so many people out there make to keeping so many of our favourite machines alive. Gregory Nacu, author and maintainer of C64OS.com, is certainly no stranger when it comes to…
Back in June, we covered SNK’s official unveiling of it’s NEOGEO Mini console, a new, portable game system containing a selection of classic Neo Geo arcade titles. In the run up to the console’s release, SNK has now published a short trailer (read advert) for the console. This gives us with a better look at the unit, it’s features, and…
Talk to any fan of the Commodore 64, and it won’t be long before they mention the machine’s iconic SID chip. Responsible for the soundtracks to so many of our childhoods, this 3-voice synthesizer was capable of producing some truly amazing music, all made possible thanks to the creativity of the composers and ‘SIDicians’ who used it. As huge fans…
In this edition of Retro Revisited, we’ll be looking back at Syndicate Wars, the much-anticipated sequel to one of the best real-time action-strategy games of the early 90’s, Syndicate. The original game proved to be incredibly popular, and remains one of my favourite games of all time – to say that I was excited when I learned that a sequel was in development would be something of an understatement! The game…
















