Author: Fredrik Ramsberg

Text adventure fan, player and author since the eighties. Current projects include Ozmoo (a Z-code interpreter for the C64) and PunyInform (a lightweight Inform 6 library for writing text adventures for 8-bit platforms and newer computers)

New JRPG for the C64: Briley Witch Chronicles

Title screen of Briley Witch Chronicles

A long awaited Japanese-style RPG was released for the Commodore 64 on 26 October 2021: Briley Witch Chronicles, by Sarah Jane Avory. It’s a huge game, taking up more than 600 KB. To play it on a C64 you’ll need a 1 MB EasyFlash cartridge. Of course you can run it on Vice, and the Vice-based The C64 Mini and…

PunyJam #2: Let’s write a text adventure!

We held a PunyInform game jam in April/May and it was a great success, so now we’re doing it again. Each participant (a person, a pair or a team) writes their own text adventure using the PunyInform library. If you’ve thought of writing a text adventure but need an event and a time frame for it to actually happen, this…

New game: Mini-Zork II

Infocom released Zork 1, 2 and 3 in the early 80s. They were all made to be playable on the home computers of the day using a disk drive. As some of you are aware, they also created a cut-down version of Zork 1, called Mini-Zork 1, which was just small enough to fit into memory on a C64, so…

Ozmoo for Acorn

Dave Footitt's Calypso being played in Ozmoo for Acorn

Ozmoo is a Z-code interpreter (a program to play Infocom-format text adventures) for Commodore computers. Thanks to Steve Flintham, there is now a version for Acorn computers as well. Using Ozmoo for Acorn, you can play these games on a BBC B, B+ or Master or an Acorn Electron. Ozmoo for Acorn detects and takes advantage of a co-processor, sideways…

Ozmoo goes C128 and Plus/4

Screenshot of Ozmoo playing Borderzone on C128

Ozmoo Release 5 is out. Ozmoo is a Z-code interpreter (a program to play text adventures which use Infocom’s game format). The first version of Ozmoo was released in December 2018. It was written to produce playable games for the Commodore 64. Now, with Release 5, support has been added for Commodore 128 and Commodore Plus/4. Games built for the…