Author: Paulo Garcia
No matter what you do for a living, you are probably directly or indirectly affected by Ken Thompson work. He designed and implemented the original Unix operating system, which is not only still “around” but also the base for many other systems like Linux and MacOS. On Saturday morning, the fairly large Room 1 was not enough to fit all…
On this last weekend, I was at VCF East for the first time and the whole experience was a blast. I plan to talk more about on a specific article but while that doesn’t happen, I am happy to say that one of the main presentations of the show is already online: Joe Decuir’s keynote. Joe Decuir is a key…
While The best of Commodore 64 Demoscene video for April releases might be a bit delayed because of my trip to VCF East, we are launching this month another surprise for all the retro computing enthusiasts: a slide show displaying all graphics releases from last month. The C64 community has been releasing astounding illustrations for many years and for a…
Trap Runner is an excellent Amiga platformer game released in 2018 at the Function 2018 demo party. Developed by Frank and Gerrit Wille of Night OWL Design, Trap Runner was well received by the community including us – Alec Foster reviewed it back in September 2018. Following their “tradition” the full source code has been released under a Public Domain…
On the Amiga Love forum, Eric Hill has published a comprehensive report of a pre-production Amiga 1000 he has acquired. When the computer (or game) industry releases something completely new, it is not a surprise that many development systems are sent to selected development companies to create the initial software line-up for the machine. Following that standard practice, Commodore had…
With the recent news about Infocom games available on Github, the gigantic source code host service is hosting on its HQ a live stream discussing what was like game development in the ’80s with Kevin Savetz and Steve Meretzky. The stream is happening now (Friday 26th, 6:23PM EST). Github: We’re excited to host Kevin Savetz and Steve Meretzky to talk…
As a follow up on our previous article, Commodore Computer Club has reached us out to say they had posted a new article with the contents of Nintendo’s takedown request email. First of all, I thank the Commodore Computer Club for their openness about the subject, considering the overall reaction, including ourselves. Some just raising fair questions, others questioning the…
It has been popping up news around a tweet posted by PDX Commodore Club claiming that they were contacted by Nintendo’s legal team (or their representative) demanding them to take down the download link for Super Mario for the Commodore 64. But wait! Remember we are talking about the Internet! Although I believe PDX Commodore Club is not making this…
A huge collection of Infocom’s Text Adventure games is now available in their source code form on Github. Thanks to Jason Scott efforts, 45 games are now at anyone’s reach to be dissected, including popular titles like The Hitchhiker’s Guide to the Galaxy, Zork, and Planetfall. The games were all written using ZIL (Zork Implementation Language) which will make hard…
With the end of NOMAN 2019 this April 14th, the Basic 10Liners contest is also over and the winners announced. If the BASIC 10Liner contest is new for you, check our previous article about it: 2019 BASIC 10-Liner Contest in On! This year there were nothing less than 83 contestants which made the task to give scores to all of…















