Category: Commodore Amiga
They say imitation is the sincerest form of flattery and if that’s the case, 1996’s Wendetta 2175 is the SHUMP equivalent of a decent cover band, it hits all the right notes, but you’ve seen it all before. However, being the bastard child of Team17’s Project X and Super Stardust is not necessarily a bad thing, especially when the small…
Kick-Off II is one of the most difficult football (or soccer, if you’re NTSC) games to master. Oliver Stender and Frank Fuhrmann have done just that, though, and their skill has lead to them being two of the highest ranked players to take part in the Kick-Off II World Cup — championships that are still being held today. AJ and…
How good is it to be an Amiga gaming enthusiast right now. We are right at the stage where a steady influx of quality new titles are being released and if we look long into the distant horizon we know that a great swell of commercial grade titles will be coming across our way. But before we get too excited…
That’s not the first time Fusion Retro Books does a promotion like that, but it is always welcome to see good books for free or very cheap. Some of their “In Pixels” books are free, including C-64 In Pixels and The Story of the ZX Spectrum In Pixels Volume 1. The next two volumes of the Speccy series are only…
Birgit “Bigi” Lechtermann is a German TV moderator, book writer and media trainer which talks in this interview about pioneering in television with computer shows aimed towards the youth with German computer shows “Computer Corner” & “Technik-2000″ which she did back in the 80s and 90s with journalist Klaus Moeller) in which she brought the home computers closer and more…
For a number of years now, Commodore Amiga gaming enthusiasts have long been looking over at the Commodore 64 scene, envious of the volumes of new titles being released for the machine on an almost weekly basis But 2019 has been a watershed year for the Amiga. Not only has it seen a marked increase in the number of new…
This is the second part of the interview with Randy Linden, featured on the Retro Hour podcast episode 190. Read the first part here. Bleem! Retro Hour: Well, when did you get this kind of stroke of genius to run PlayStation games on the PC. How did that start? Randy Linden: I was just thinking one day about what to…
Introduction The awesome Retro Hour podcast, on its episode 190, featured a very long chat with Randy Linden, a seasoned developer who is responsible, among other things, to bring Dragon’s Lair to the Amiga, DOOM to the NES and also the creator of Bleem!, a PlayStation emulator for PC. I’ve found Randy so interesting to listen to, and his contribution…
If you, like me, keep planning to learn assembler for the past 35-40 years, here is another chance. Amiga Game Dev is a website that aims to teach game development for the Amiga, using Assembler. You can probably think of the site as a supplement for the author’s YouTube videos published in the channel Graeme Cowie. So far, there are…
As a retro computer collector, I know (as my wife!) that space is the most concerning aspect when you get your hands on computers like the PET, the TRS-80 Model III and many other big and bulky ones. Thanks, ZX-81 to keep the footprint small! If you also face that challenge, maybe you would be happy to have a smaller…















