Category: Commodore 128

'Commodore Free' Issue 93 is available now!

Commodore Free 93 is out. The free digital magazine for Commodore line of computers brings news, articles and reviews for the Amiga, C64, Plus/4 and VIC-20. This issue contents: Mastering tapes Part 1: General considerations By Pixel JAM IT Commodore 64 Game review Growing Pains Part Tres – The Envelope Addressor” (TEA) v1 and v4.2” by Lenard R. Roach Commodore…

Former Commodore UK employee David Pleasance video Interviewed for Scene World Magazine

Due to massive delays and the new issue of Scene World Magazine being out very soon, we couldn’t pack the transcription in , but decided to release our interview with former Commodore UK employee David John Pleasance nevertheless! David Pleasance is a former employee of Commodore UK who had too many titles and his career at Commodore to list them…

The ultimate plug&play dual SID solution for your Commodore 64 and 128!

‘Project SIDFX’ is a new hardware expansion for any C64, SX-64, and C128 allowing them to use 1 or 2 SIDs chips, even of different models! Currently accepting pre-orders, the new board looks very powerful allowing the user to switch between SID chips while playing the tune.For now, this can be achieved via a hardware switch, but the board is prepared…

New 'CBM prg Studio' for Commodore 64 can play SIDs!

Arthur has released the version 3.7.0 of the “highly acclaimed” Windows IDE for the C64, CBM prg Studio. Two big new features in this version are: SID Emulation. Finally, after years in development, you can listen to the sounds created with the tool! Support for abbreviate BASIC commands (pO for poke, ? for print etc.) plus tools to compress and uncompress…

'Commodore Free' Magazine Issue 91 is out

Commodore Free, a magazine about the C64, VIC-20, Amiga and all C= family of computers has released the issue 91, the first of 2016. The issue has plenty of news about all C= models plus some featured articles like a review for the book “10 PRINT”, an article about Algorithms for Commodore BASIC, and much more. You can download the magazine…

Scene World Magazine releases Video Interview with veteran C64 coder of Rainbow Arts: Hans Ippisch!

Early release of another tech veteran video interview we have conducted: Hans Ippisch! Hans Ippisch is a game industry veteran who is unique for his broad view of the video game industry due to his broad field of employment in his life. He started out 1986 as a coder for the well-known computer game developing studio “Rainbow Arts”. He also…

Commodore Users Magazine 'K&A Plus' Issue 3 now available in PDF

The year of 2015 was a great year for the vintage computing magazine with several new magazines being published and one of my favourites has just released a new issue. The 3rd issue of Komoda & Amiga Plus Magazine is now available in PDF, both in English and Polish covering most of Commodore’s computers, including modern Amiga OS. Besides the…

A History of Commodore’s 8-bit Computers

There is always space in our heart to read about the Commodore history and my favourite part is the beginning of the 8-bit era culminating with the Commodore 64. The website LowEndMac has published a good summary of that era with the article “A History of Commodore’s 8-bit Computers” by Dan Knight. The article starts with a short paragraph about…

Retro Computer Collectible Cards

We that lived the times where we would fistfight our friends in defence of our favourite computer brand/model, know how fierce and endless these ruses can last. How about settle it in a friendly trump card game? If you wonder how, I can tell you that it is going to be possible really soon. There is an already-funded campaign running…

Tetris in 6502 Assembler part 8 – Commodore 64

Wiebo de Wit has released a new post of his serie “Tetris in 6502 Assembler” for the Commodore 64. On this article he tackles the generation of random numbers and the keyboard input. Although the article is focused on the C64, the techniques are applicable for all 6502-based machines. It is worth checking this and all the previous articles. Link:…