Category: Programming
It is well known the myth (or truth!?) that Steve Jobs stole all Xerox ideas of a GUI (Graphical User Interface) from its Xerox Alto computer. Although the whole story is debatable, it is a fact that the Xerox Alto was the precursor of the user interface we still use today, almost unchanged. It was published earlier this month of…
Update: Download link fixed to point to the direct link instead. If you ever wondered how those amazing Amiga intro effects were made, now you have a chance to learn from the best! The source code of nothing less than 50 intros written in ASM-One was released back in June. We know we are late reporting it, but hopefully, this…
I believe the last thing that comes to mind when thinking of game cartridges is a program made for the Color Basic. That is in fact based all in prejudice and John Linville (CoCocrew podcast) came to help destroy the wrong assumption that that is impossible. John wrote an article on his blog, Retro Tinker, explaining how to prepare a…
ABBUC 2017 is an Atari game competition organized by the Atari bit Byter User Club. The submission deadline has passed on July 31st and the six contestants were presented via Atariage forum post by the user CharlieChaplin. Bomb Square Duel Play Minesweeper with two players in a duel. Bounty Hunter A text-adventure in Atari Basic. Citron3kg Looks like a satire about…
Sunteam has released their first game for the ZX Spectrum 48K/128K. That Sinking Feeling has you take control of a cute little submarine who is tasked to gather treasure from the ruins of the planet Atlantis. You have no weapons, so you have to skillfully dodge all manner of hazards in your quest – from toxic bubbles to mines, as…
CPCtelera is a C library for cross development for the Amstrad CPC 464, which also includes a set of tools including a tracker, image editor, Visual Studio code support and more. The version 1.4.2 has been released just in time to be used in the Amstrad CPC Game Development competition CPCRetroDev’17. Features included in this release: Updated SDCC compiler from version…
It is very refreshing to see articles over the “retro” internet about software development for our beloved retromachines, but what if you want to go one step further and release that software as a physical copy, in cartridge, and with a shiny box? To answer this questions and some more, Lavi Lavandeira has published a new post over MSXCenter reviewing manufacturers…
Hot off the press! Gabriele Amore (Donkey Kong Jr, Crazy Kong City, Castle Capers) has just given us the heads up about a brand new game which he released today. “MONKEY J: The treasure of the gold temple that was lost in the forest until he (or she?) found it”, (takes a breath, phew!) is a gorgeous new platformer starring…
Glen Hewlett has been publishing an extensive 25-part article about his quest to convert the Z80 arcade version of PacMan to the Motorola 6809, allowing it to run in the TRS-80 CoCo. Well, he finally was able to finish the task, and you can download and play it. You need a 512K CoCo3 to play it though (or any CoCo3…
Alexey “alsp” Spirkov has started to ship SDrive², a disk emulator for Atari 8-bit computers that uses a microSD card as storage media. The device connects directly to the Atari SIO port and it is available in kit format or fully assembled unit, including a nice 3D-printed case. The kit is sold for US$15 and the fully assembled for US$50 + shipping,…
















