Category: Commodore 128

Kaleido+ for Commodore C128

 by Jess Demo based on a graphics routine from “32 BASIC Programs for the PET Computer” (1979)  Download, here Source: https://fuzzybad.itch.io/kaleido-for-commodore-c128   

The Detective Game Novel in English by Lucas Lund

At the moment our past Scene World Podcast guest Lucas Lund, runs a Kickstarter to be able to release his novel in English translated from Swedish. Its English title will be  Murder on Park Lane and we are currently in the process of editing podcast episode #222 in which we follow up with Lucas on this. So do not forget…

Ample MAME Interface for Mac OS Updated

Ample MAME Interface for Mac OS Updated

The Ample graphical interface for the MAME emulation platform has been updated. Ample is as the author, Kelvin Sherlock puts it, “A slightly more user-friendly front-end for using MAME as an emulator.” This update includes Includes the MAME 0.279 compatibility. Also this version now requires MacOS 10.14 or later. Ample now includes emulation for the Apple 1, II and III…

Commodore 128 BASIC 7 programs

 by CommodoreSpence The author: “I write BASIC 7 programs for fun from time to time, I started programming in BASIC 7 when I was 12 when my mom gave me my first computer, a C128 from a garage sale in 1994. I still make programs from time to time just for fun, it is a slow language but quite feature…

CRAWL 128 -C128-

 Dungeon Crawler Game Jam 2025 by Goodwell    That idea is not an original one. It was taken from 3D Munch for the Oric Atmos. Crawl 128 is for Commodore 128. Gameplay The goal of the game is to collect all gems (@ characters, for the time being) before the wandering ghosts kill you. The top row of the display shows the…

Scene World #35 released!

It has been done! Our NTSC & PAL diskmag for the C64 has made it to #35 and can be downloaded at https://sceneworld.org/issues/ as well as viewed online via the browser. Including also a wonderful diskcover done by our Peruvian member #retromantis, which can be downloaded from above, as well!

Scene World Podcast Ep. #206 – GUI64 with Fritz Philipp

In our new episode we welcome Fritz Philipp, creator of GUI64, an amazing graphical user interface for your Commodore 64. It was just released and makes your good old C64 look more modern than ever before! Check it out! The interview starts at minute 23:41 Listen to/watch: https://scene.world/gui64

VCF East Exhibitor Registration Opens

VCF East Exhibitor Registration Opens

VCF East 2025 Exhibitor Registration is open: https://docs.google.com/…/1FAIpQLSedyn…/viewform… The show will be April 4-6 in Wall, NJ @ InfoAge Science and History Museums Check the web page for updates over the next few weeks https://vcfed.org/events/vintage-computer-festival-east/

350p Adventure – a new port of an old game

Screenshot of Adventure on C64

Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…

Scene World Podcast Ep. #194 – Gregory Nacu’s C64 OS

Gregory Nacu is the mastermind behind the new and from ground up developed OS for the C64 called ‘C64 OS’. In this episode we talk about his history and experiences with other OSes on the system and why he decided to come up with his own, rather than another ‘GEOS Patch’. The interview starts at minute 08:04 Listen to it…