Category: Oric
Edición 2026 del afamado Concurso Un año más, fiel a la cita, y ya van unas cuantas ediciones, regresa uno de los Concursos más consolidados y con solera, en el desarrollo de videojuegos para 8 bits: Basic 10Liner Contest. Los requisitos son simples, juego desarrollado en Basic y en un máximo de 10 líneas. ¿Fácil, verdad? Más información, aquí Fuente:https://www.homeputerium.de/
Gunnar Kanold has announced the 2026 rendition of the Homeputerium Annual BASIC 10-Liner Programming Contest. Running through the 22nd of March with the winners announced on the 3rd of April 2026. The contest is open to users of all 8-Bit platforms. This year’s rules and categories are as follows: 15th Edition of BASIC 10 Liner Contest Legal systems: All 8-bit…
A text based challenge platformer metroidvania by Saksu Explore and master a forgotten ecosystem of sentient programs built inside of a futuristic next-gen computer from the 1980s. Textula is a snappy challenge platformer metroidvania featuring light environmental puzzles, exploration, lore, and unique movement abilities and commands to find, all presented in a purely text-based art style with lots and lots of handcrafted ascii animations. …
The Ample graphical interface for the MAME emulation platform has been updated. Ample is as the author, Kelvin Sherlock puts it, “A slightly more user-friendly front-end for using MAME as an emulator.” This update includes Includes the MAME 0.279 compatibility. Also this version now requires MacOS 10.14 or later. Ample now includes emulation for the Apple 1, II and III…
A young girl has been kidnapped, you have two hours to find and free her, by DefenceForce Encounter is an hybrid text/graphical adventure game for the Oric range of computers from 1983. This game is a remaster of a game originally released in 1983 by the company Severn Software, you can read more about the original game and upgrade process…
Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…
by DefenceForce This is not really a game, it’s an adaptation of the “castoric” engine to use actual Wolfenstein 3D textures, as well as some engine improvements to get some lamps in the floor and ceiling, as well as opening doors and moving ennemies. Source:https://defenceforce.itch.io/wolfenstein-3d
















