Category: Commodore PET
Basic Action Game for Commodore Computers by ZieBieEmm Das Letzte Z for Commodore! The consonants have fallen. Only Z remains. Step into the ultimate arcade challenge! You are the last surviving Z, facing off against a relentless horde of evil vowels— A, E, I, O and U. Each enemy has its own strength, and every shot you fire drains your energy….
by milasoft64 Features Over 200 unique rooms Written entirely in machine language Three robot styles Multi-firing ability 80×50 resolution Allows keyboard, Stupid PET Tricks joystick and SNES controller input Requirements: Commodore 2001 with 32k or a 3032/4032 machine. Download, here Source:https://milasoft64.itch.io/berserk
Basic Puzzle Solving Game for Commodore Computers by ZieBieEmm Game Info Can you crack the code? A strange new machine has arrived. Its glowing screen stays hidden behind mysterious barriers: shifting patterns, secret numbers, and even phantom fingerprints. Only the sharpest minds will discover how to break through. Choose your challenge: Pattern or PIN. Each mode offers three escalating levels of difficulty, testing…
Basic Snake Game for Commodore Computers by ZieBieEmm Take control of a growing serpent in this fast-paced arcade challenge! Schlangenwurm is a modern twist on the classic snake formula — simple to learn, endlessly addictive, and brutally unforgiving. With every move, your tail grows longer, making survival increasingly difficult. There’s nothing to collect, no shortcuts — just pure skill and…
A new game for the Commodore SuperPET paying tribute to Larry Cohen’s cult classic film, Q: The Winged Serpent by solarbreeze QueztcoAPL the winged serpent has made her nest in the top of the Chrysler Building! Can a pair of machine gunners end the monster’s reign of terror? See game sample runs, APL code and documentation at https://medium.com/@jamesprice_92800/presenting-queztcoapl-19e0658daec6 Download, here Source:https://solarbreeze.itch.io/queztcoapl
Adventure is often considered to be the very first text adventure. It was written in 1975-76 by Will Crowther. Don Woods found it at his university, asked Will Crowter for the source code, expanded it greatly, and released his own version, which we now know as 350p Adventure. Adventure was sometimes called Colossal Cave Adventure. Sometimes it was just called…
by milasoft64 A machine language Asteroids clone for the Commodore PET computer A.F. Asteroids is an Asteroids clone game written by Andrew Farmer in 6502 machine language. It plays on all PET model computers but plays best on 4032 models. There is assembly code included and a PDF of the original game code as it was written on paper by the…
















