Category: Commodore News
As usual (at least before the pandemic), World of Commodore is scheduled for this next December 3rd and 4th, 2022. The event will take place in Toronto at the Admiral Inn Hotel and, if you cannot be there, everywhere else via Zoom. This year, there is a special guest, the former Commodore UK Managing Director, David John Pleasance, who is…
Jonas Hultén made it possible to see one of my favourite Atari 2600 games on the VIC-20. In case you have been trapped in a mine all this time, in H.E.R.O., your mission is to rescue trapped miners from underground caves. There are 20 levels to play, and you will be considered a professional hero after these 20 levels. For…
Frank Niggermann announced on the Commodore 64/128 Programming group on Facebook the availability of a neat set of tools that he, in his spare time, writes to help the development of C64 programs. As of now, the website has the following utilities: Complex 5,25″ Disk-Sleeve-Editor HiRes Character Set Screen Editor HiRes Character Set Editor HiRes Sprite Editor Multicolor Sprite Editor…
Scorpion Engine 2022.7 is out, including: Mouse support (including two-player) New ability to assign assets specifically to AGA or OCS builds Another round of significant performance optimizations Many minor fixes and improvements What is it? The Scorpion Engine is a fast and flexible game creation kit for Amiga, offering a modern Windows IDE for development (The editor itself is not…
If you like Metroid, you will be happy to know that Psytronik has announced a new game for the Commodore 64: Captain Ishtar, from master game designer ALF YNGVE. While there are not many details regarding the release date, based on the screenshots, the game looks astonishing! Featuring a 4-part space adventure, detailed sprites and. backgrounds, great visual effects and exciting…
The Retro Hour podcast, although it has most of its focus on retro gaming news and interviews, it also covers, from time to time, different technologies from the old days. I guess on could say that one of the advantages of being a very professional and well-known podcast (well-deserved btw) is the ability to attract very important guests, usually figures…
Reset64 Magazine has been promoting the Craptastic competitions for many years and has already become a tradition. The 2022 compo has produced many excellent small games for the Commodore 64 since ‘Craptastic’ certainly doesn’t mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo was just…
Cacorm is one of those games that surprises me in a good way. At a glance, it seems like “one more of those” types of games, but when you start playing it, you see how clever and enjoyable it is! The gameplay is very simple. You control your hero around the screen and your objective is to retrieve the stars…
In the new episode of our podcast we are very happy to welcome again the one and only David Pleasance! The prolific Ex Commodore + Amiga executive (and musician!) gives us some exclusive , spicy insights and tells us about the German translation of his book ‘Commodore – The Inside Story’. (Interview starts at 22:40 minutes) Listen to it/watch it…















