Category: Scene News

Upcoming Eight-bit Magazine promises more pages for your buck

John Kavanagh has announced to his Kickstarter campaign backers that the issue 1 of the Eight-bit Magazine is in full production and on contrary to what he has published, it won’t have 48 pages, but 60! John also tells that the issue 2 work has started, and he is looking for authors to help make the magazine relevant. I am particularly…

'THE 64' – Modern C64 Computer and Handheld Console

The Project After the VEGA handheld success, all the Commodore enthusiasts were dying out of jealousy. There are reports of C64 fans secretly buying the VEGA but we cannot confirm that! If you were one of those, you would be excited to know about this new crowdfunding campaign: ‘The 64’ – A pair of devices aimed to play C64 games….

How the Commodore Amiga Powered Your Cable System in the '90s

Atlas Obscura has published an extensive article about how the Amiga powered the Cable TV in the 90’s. The author talks about the software Video Toaster that was behind the channel Prevue, which was the channel that would show the programming schedule and what you could watch. “More than 40 million people had access to the Prevue Guide in 1995,…

The TRS-80's Lost Game Designs – GDC Presentation

It was published today a video presentation from the Game Developer Conference 2012 featuring our beloved TRS-80 and its iconic games. The presentation is about game design where Jim McGinley shows many classic TRS-80 games like Dancing Demon and Outhouse, and how some of them had a fantastic design considering how limited is the machine’s resolution. He has some interesting views…

The dawn of the CoCo clones in Brazil

(Article by Daniel Campos, translated by Paulo Garcia) I believe this article doesn’t bring a lot of new information for those who follow my articles because I’d been promising an article talking about the computer that originates the history of the CoCo clones in Brazil for almost a year. The history The CD-6809 was the first CoCo clone produced in Brazil…

Exclusive! C64 RGCD 16K game compo developer talks about his game 'Bug Hunt'

The article has been written exclusively for Commodore is Awesome/Vintage is The New Old by Eric “Majikeyric” Hilaire, tThe developer of ‘Bug Hunt’, one of the strongest entries on the 2016 RGCD 16K Game Cartridge Competition. In September 2015, I was looking for a little game to port to the Commodore computers (not only to C64 but also Amiga and VIC20). I’m…

Interview with John Kavanagh from the upcoming '8-bit Magazine'

Retrospekt website has published an interview with John Kavanagh, the guy behind the Kickstarter campaign that aim to bring a magazine all about 8-bit machines. The article starts with “John Kavanagh is no stranger when it comes to online magazine publishing. Having produced CPC Oxygen magazine for the Amstrad community, he has a strong passion for vintage computers, particularly those…

New episode of AMIcast brings interview with Cloanto's Mike Battilana

Amicast has a 2-hour long interview with Mike Battilana, who is well known by the Amiga community from his Amiga and C64 Forever projects, but he is actually a seasoned Amiga developer since Commodore machines weren’t retro! From the podcast announcement post: “We talk with Mike, his company, and the years before and after the Commodore bankruptcy. We then chat…

New hardware brings more RAM for your VIC-20 than you can imagine

Retro Innovations has made available the UltiMem VIC-20 Memory Expansion Cartridge that adds more than 8MB of FLASH ROM storage and 1MB of RAM! Here are the specs: 8 (eight) megabytes of VIC-20 programmable FLASH ROM storage. 1 (one) megabyte of yummy RAM storage. A myriad of configuration options, to suit your tastes You want ROM at $2000 and RAM at…

More about Atari's Star Raiders Source Code

Atariage forum lwiest has published an updated version of his reverse-engineered version of Atari Star Raiders on Github. This new update brings small corrections and updates, mostly based on the official game source code also released on Internet Archive. Iwiest’s version also brings an extensive documentation, which is perfect for whoever wants to learn how the game came about. Link: GithubLink:…