Category: Programming

MSXDev’20 – A Ten-year-old girl’s game is among the last ones submitted for the compo, totalling 21 games!

July 31st was the last day for MSX developers to submit their games to the MSXDev’20 game competition. Since our previous post about the compo, another five games made their way in and are now running for the best MSX game 2020. With many good games running, our attention fell on the last submission, Bloody Mary, a game developed by…

A TRS-80 Color Computer Commercial Quality Action/Fight Game in BASIC, part 1

Chapters: 01 , 02 , 03. If you have seen my other project devlogs, you probably noticed I pull a lot inspiration from that title´s primeval computer. Yes it was were I self learned to do computer games, mostly with the aid of books and magazines from those times. After finishing The Outhouse game, which mimics the COCO´s semigraphics 4…

Now you can download and run the 1997 Macintosh OS 8.1 on your Windows, Mac, Linux as a standalone application

Update: I mistakenly said the OS 8 was from 1991, but it is actually released in 1997. The 1991 reference came from the GitHub page mentioning the 1991 Macintosh Quadra running OS 8, which led me to make the mistake to assume the OS was from 1991-92. Thanks https://twitter.com/BoscoMac for the correction! In one of those projects that people ask…

Chloe announces ten-keyless UNIX keyboard

Chloe Corp has finalized the keyboard design for the Chloe 280SE, a Z80-compatible FPGA computer. And in an effort to broaden its appeal, it has gone for a UNIX ten-keyless layout. Because the 280SE is such a niche machine, a fully custom keyboard was never going to be a cost effective solution. So instead the starting point was an off-the-shelf…

New Homebrew Commodore Amiga Renditions to Classic Arcade Games

It is not a new thing to create new games based on classic arcade. Just look around on the Internet, and you will see the hundreds of Space Invaders, Pac-Man’s, Centipedes, and so on. Creating clones of these games is one of the best ways to get started in game development, for example, since the gameplay is usually well-defined and…

Atari800MacX 5.2.0 has been released adding support for printing ATASCII graphic characters & 80 columns cards

A new version of the Atari 8-bit emulator for macOS, Atari800MacX has been released. Version 5.2.0 brings support for a printer that is capable to print ATASCII graphics characters, which is paramount for printing BASIC program listings. The 80 column emulation is a bit rough in this release, in that it uses a separate window with a different aspect ration…

With less than one week left for the submission deadline, MSXDev’20 gets overflooded with many new games

MSXDev’20 started slow, with one game here and there, which is natural since most people would start coding their games after the compo is announced. However, with the submission deadline fast approaching, nine new games were submitted in the span of a few days! With the new contestants, the MSX enthusiasts have fourteen new games to play and get properly…

Community Showcase: GreenBoy Games and the passion for the 4-shades-of-green handheld

Greenboy Games is a one-man studio that has only one objective: make games for the classic Nintendo Gameboy. Behind that studio is Dan Puch, a hobbyist game developer that is passionate about the 4-shades-of-green little screen handheld. While my first idea was to write about his work, last week we talked and later he sent me via email some answers…

Attention (Retro) Nintendo Developers: NESMaker Byte-Off 2020 compo has been announced!

The New 8-bit Heroes, creators of NESMaker have announced the 2020 edition of the Byte-Off game development competition. NESMaker is an Integrated Environment for PC that allows you to create NES games even with no programming experience. For more advanced users, the tool still saves development time while being flexible enough to allow machine language code to be added to…

Atari800MacX version 5.1.0 replaces OpenGL with Metal and is ready for future major MacOS updates

A new version of Atari800MacX, the Atari XL/XE/5200 emulator for MacOS is available now. This new version contains an important internal change, replacing the deprecated OpenGL with Metal, which will ensure Atari800MacX will be ready for the future versions of MacOS. Besides replacing OpenGL, the Atari emulator also had hundreds of functions reviewed and any deprecated API was updated as…