Category: Programming
The MSXDev’20 has come to an end and, once again, presenting amazing games for the MSX. This year there were 21 participants with a wide variety of genres, from platforms to shoot’em up’s. This year’s competition focused on the MSX1 machines with its original configuration when it came out, which follows this specification: CPU: Zilog Z80 running at 3.58 Mhz…
Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program Welcome to the first part of this programming series where we will learn (or die trying!) to learn Action!, a high-performance…
My first computer ever was a TRS-80 clone called JR Sysdata which I, like many of us, regrettably sold when I wanted to upgrade to something else. Today this Brazilian clone is rarer than flying cows and worth a good amount of money. Of course, we are here not to talk about childhood computers but about cross-development for the TRS-80…
The macOS emulator for Atari 8-bit computers has been updated to version 5.3.0. Among the many changes and improvements, the most notable one is the update of the emulator core, using Atari800 4.2. The last core update happened more than eight years ago. The UI has also new features that the users were longing for so much time, like continuous…
Using the same approach of NESMaker, GB Studio is a no-to-little-coding drag & drop visual too to create games for the Gameboy, allowing you to make real ROMs in minutes which can run on any emulator or even on a real GB! To make it even more appealing, the tools is free, open source and support macOS, Windows, and Linux!…
My only participation in game development contests happened a few years ago in the BASIC 10-liner, where I managed to a very low score – the game wasn’t that good, to be honest. Despite that, this is one of the topics that most interest me. The interest comes from reasons. One is my thinking to try again to participate in…
The Crow Cousins (Daniel Henderson and Roby Sherman) have released a new graphic adventure for the Apple II, featuring beautiful low-resolution graphics using the double lowers mode of the Apple II. Murder Manor follows a similar plot and gameplay of a Clue game where you have to walk around, going to different places of the Screenhole Manor, interacting with objects…
The well-regarded ZEsarUX emulator reached version 9.0 bringing a foot-long list of new features and improvements, notably the addition to non-Sinclair machines like MSX, Colecovision, Spectravideo, and SEGA SG-1000. ZEsarUX is open-source and multiplatform, having off-the-shelf installers for Windows, macOS, Linux, Raspberry PI, and many others. Initially created to be a ZX Spectrum emulator, Cesar Hernandez’s program quickly extended its…
Quantum Sheep, the author of Jumpin’ Jupiter has released Last Train to Tranz-Central, a new game for the ZX Spectrum 48k/128k. Although in essence, the game is a puzzle-platformer where you grab collectibles while avoiding the enemies, its setting conveys an old-school Run ‘n’ Gun arcade game, which makes it pretty unique compared to some other great recent releases for…
I’ve been a regular user of VisualC64, a very good C64 emulator created by Dirk Hoffmann for macOS for quite some time. One of the main qualities of the emulator is the user interface, very user-friendly and polished. Since 2019, Hoffmann has been working on a new emulator for the Amiga 500, 1200, and 2000. vAmiga promises the same user-friendly…
















