Category: Programming
The Double-Do competition winners were announced in the December issue of the TRS8Bit Newsletter. The competition had so many entries that the organizers decided to expand the categories and awards from two to six! The winners were spread in three different categories. The Monochrome category for software developed for the Model I/III/4, the Coloured category, for programs created for the…
When I interviewed Paul Gardner-Stephen last June, one of his answers mentions the importance of the community for the project. He specifically said: Yes, we really want a strong community. That is central to everything. A lot of it will grow organically, but we are also thinking about some competitions. We also hope that the demo competitions will soon have…
After extending the deadline until November 23rd, Yandex Retro Games Battle 2020, the largest game development competition dedicated to the ZX Spectrum, enters the voting phase and publishes all fifteen games that are running to win the best ZX Spectrum game of 2020. Results of the competition will be announced on December 12, 2020. Games will be judged on their…
Jonathan Cauldwell, the father of the Arcade Game Designer and the Multi-Platform Arcade Game Designer, wrote me this morning to tell me he has just released a custom ZX Spectrum ROM that runs AGD, freeing up the entire Spectrum RAM for users’ games. Because of that, games can naturally be much bigger than before. The new ROM is written from…
This is just a quick heads up! Our partner in crime, Louie Dimovski has already guaranteed his place in the retro scene as an avid C64 game collector and a trustworthy game reviewer either over his YouTube channel or his own website, Retro Gamer Nation. RGN has just published a review of one of the most anticipated games for the…
The 2020 edition of the already traditional Amstrad CPC game development competition, CPCRetroDev, is over, and the Universidad de Alicante has announced the winners! The best game is The abduction of Oscar Z by the group Dreamin’Bits. The game also got the special prizes for Gominolas Mention (Best Music) and Pablo Ariza Mention (best Technical Development and Artificial Intelligence). The…
PunyInform is a library for the Inform 6 programming language, to make it easy to create simple or advanced text adventures which will work well on 8-bit computers like the Commodore 64, Amstrad CPC, Apple II, Spectrum +3 etc. We have been covering this excellent development tool for a while, but you can start here if you are new to…
This year’s ABBUC Atari Software competition brought nothing less than 13 games (12 and one demo, to be precise) comprised of a wide variety of themes and genres. I’ve played them all, and I can tell that every one of them shows the developer passion for the Atari XL/XE family of computers. I am personally fond to shoot’em ups. Notice…
Retro Games Ltd, the company that manufactures the TheC64 (I never know if I should add the article before that name!), has announced a game development competition that seeks the best game for the Commodore 64 and VIC-20. The first place will be awarded a brand new THEC64 with an additional boxed THEC64 Microswitch Joystick. The runner up will get…
Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program I am a bit late in this 4th part of the Going into Action! series, where I write about Action! while…
















