Category: Programming

RetroGameDev C64 Edition Volume 2 is now available

Derek Morris has published his 2nd RetroGameDev book, a guide that will teach you how to develop games for the Commodore 64. This second volume will include more advanced techniques including: VS Code & Kick Assembler Debugging & Profiling Raster Interrupts Sprite Multiplexing SpritePad & CharPad SID Chip Music Playing Assembly Game Coding Multi-Screen Handling The first book presented a…

2021 BASIC 10-Liner Contest is on!

We can probably agree that it is not really a new year in the retro computing community without the BASIC 10-Liner contest. Well, get the fireworks ready because the 2021 edition of the contest is ready to receive the smallest and smartest BASIC programs one can conceive. Again the rules haven’t changed much since the last edition. BASIC games can…

Petmate – C64 PETSCII editor is updated to version 0.8.3

Petmate is an open-source cross-platform C64 PETSCII image editor created by Janne Hellsten (@nurpax) in 2018. Since it is developed using Electron, a framework that allows you to deploy a web application, Petmate is available for Windows, Mac, and Linux. The current version is 0.8.3 is very usable and full of nice features: Commodore 64 standard character mode graphics with…

Atari800MacX version 5.5.0 is out!

Atari800MacX gets another important update, this time adding support to another host system, but the main feature, in my opinion, is the enhanced copy and paste feature. In this new version, you can copy/paste regular text and ATASCII graphics characters as well as any key combination you can perform on a real Atari. In addition to that, you can add…

Amiga Game Construction Kit ‘RedPill’ Gets New Version

Carlos Peris has released RedPill 0.85, a game development tool created using AmiBlitz and targeted people who want to build Amiga games but have little to none programming background. Although the author explains that RedPill is “more a toy to play with than a professional tool,” it has been responsible for releasing many cool Amiga games, and there are more…

MSXdev ’21 – The traditional MSX game development competition has started

2021 has barely started, but the MSX game developers out there have no time to rest. The MSXDev’21 has been announced and will run from January 1st through October 15th. Last year, the compo went back to its roots and decided to allow only pure MSX1 games to compete. The change was very successful, and nothing less than 21 new…

Rabbit Runner – A new game for the Commodore 64

DoubleG has released his very first game for the C64. Rabbit Runner is an infinite runner game where you play an insatiable rabbit eating Farmer Wilson’s crop. The rabbit runs along three lanes and must eat the vegetables to keep his energy level high. Since Farmer Wilson’s is not very good at his job, the crop is full of bad…

Xmas-inspired retro games 2020

We are very close to Xmas and I’ve thought it would be fun if we have a post showing the Xmas-inspired games that are released or will be released during the 2020 Holiday season. As more games are released, I will be updating this post which is pinned at the top of the site! A Very Sheepy Xmas by Quantum…

Going into Action! with Atari XL/XE – Part 5 – Modularization and Distributing your program

Table of contents Part 1 – Hello World! Part 2 – Graphics Part 3 – More Variables, Memory and Pointers (ugh!) Part 4 – Using VSCode and Action! with syntax highlighting Part 5 – Modularization and Distributing your program Except for early dialects of BASIC found in the 8-bit computers, the programmer can split an application source code into multiple…