Category: Programming

MSXDev’20 – Yazzie MSX Remastered is the fourth entry trying to be the best of 2020

Yazzie MSX Remastered is the fourth entry running for the best MSX game of 2020, contest organized by MSXDev since 2003. Developed by RetroSouls, Yazzie is a colourful puzzle-platform game where you have to find the best way to grab the gold while avoiding the enemies that get on your way as well as mines placed strategically to prevent you…

Endurance – A new racing game for your MSX is a must-have in any retro gamer’s collection!

Fabio Ritter has announced the release of his new racing game for the MSX. Endurance is a racing game heavily inspired by 1983 Activision’s Enduro for the Atari 2600, but with some nice additions that make it more interesting and fun to play. Endurance offers two game modes. On the enhanced mode, other than the original race-against-time gameplay, your car…

1983 Microsoft GW-BASIC source code now available on Github!

As we know, now Microsoft loves open-source software. Regardless of the motives Microsoft has, the giant software company unquestionably played an important part in the personal computer history, since the initial release of the BASIC interpreter made for the Altari 8800. To be fair, Microsoft has been very helpful in the effort to preserve this history of personal computing for…

A new version of Atari800MacX is now available, bringing a small but important update

Update 5/21/2020: Shortly after the release of 5.0.2, version 5.0.3 is available including a fix for a bug that would display double characters. Mark Grebe has update Atari800MacX to version 5.0.3 bringing the MacOS Atari emulator up to date with Catalina. This update fixes some of the bugs reported by users in the emulator Github repository, including fixing the full-screen…

MSXDev’20 receives the 3rd contestant game – Subcommander

Subcommander is the third entry for the 2020 edition of MSXDev, the already traditional MSX game development contest that this year is, for a change from previous years, allowing only pure MSX1 games to participate. With this in mind, Zoran Majcenić has created a colourful and fast-paced submarine shoot’em up game. The gameplay is straightforward: you have to destroy as…

An emotional trip to the ’80s: Developing Games for the Speccy

It is always great to see when an article about retro gaming hits a major outlet. Yesterday, I found an article about game development for the ZX Spectrum on Gamasutra, the most prestigious game development website out there. Pedro Guida, an indie game developer that started to get interested in game development while playing and programming in his own Speccy,…

How to emulate a Color Computer in MAME – The ultimate tutorial

Steve Strowbridge has published today on his YouTube channel, the Original Gamer, a two-part video teaching how to emulate the TRS-80 Color Computer using MAME, the multi-purpose emulation framework. Although MAME is very powerful, it is not necessarily easy to set up for a specific machine if you are used to it, so Steve’s tutorials come to fill that gap…

Tiny Invaders and Raid over Moscow – Two new free games for the Commodore Amiga

The last week of April brought to great and completely different games for the Commodore Amiga. The first one will satisfy that urge of a quick arcade gaming session where you can jump in, play one or two matches, and move on with your life. Tiny Invaders is a nice version (homage?) of Space Invaders developed by Pink (Abyss) that…

New Commodore 64 Demos – April 2020

I started collecting and creating a video of the new C64 demo releases on CSDb last year, but due to many reasons, the release schedule was inconsistent. This month, I decided to try again and see if I can create one a month, making easier for the viewers to enjoy all of them in a convenient way, without the need…

ZX Spectrum’s ‘Manic Miner’ gets a port for an unexpected machine – The Apple II!

Manic Miner, one of the best-sellers games released for the ZX Spectrum, has been ported for the Apple II, and the source code is available on Github. I’ve reached out to the author, “StewBC”, and he was kind enough to answer my questions and more! Stefan Wessels, a fellow Canadian living in British Columbia, first saw Manic Miner at a…