Category: Programming

Commodore development tool CBM prg Studio 3.9.0 is available now

CBM prg Studio has reached version 3.9.0, bringing a ton of new features and bugfixes. CBM prg Studio is a free Windows IDE for development in BASIC and Assembler for the 8-bit family of Commodore computers. Changelog: TARGET directive. Logical operators with ‘ifdef’. Complex expressions for constants. Command window. Import SEQ files. CBM prg Studio can be downloaded directly from its…

Continued Adventures in the Distant Galaxy of VIC-20! (Written by Stuart Johns)

As some of you will remember, not long ago I got myself a Commodore VIC-20. This was a new one on me, having previously only dipped a thruster into the Commodore Galaxy via the C64 and the Amiga. But I do love my early 8-bits…. Well, I can tell you that I continue to be impressed! The VIC-20 doesn’t have…

Continued Adventures in the Distant Galaxy of VIC-20! (Written by Stuart Johns)

As some of you will remember, not long ago I got myself a Commodore VIC-20. This was a new one on me, having previously only dipped a thruster into the Commodore Galaxy via the C64 and the Amiga. But I do love my early 8-bits…. Well, I can tell you that I continue to be impressed! The VIC-20 doesn’t have…

Retrochallenge 2016/10 is open for entrants

Retrochallenge.org has announced the latest edition of their month-long excuse to drag out that Atari! Retrochallenge is a self-defined challenge where participants set their own goals for a project involving vintage computers or software. Contestants track their progress on their individual blogs and tweet about their challenge with the #retrochallenge tag. The Retrochallenge 2016/10 competition will run from October 1st to…

Kick Assembler v4.2

19/7-2016 : New release (v4.2): -Access to for scopes. (loop: for(…) {…}; sta loop[2].x+1) -Misc internal refactorings of methods on values -Bug fix: Corrected null pointer exception from the .pseudopc directive. -Bug fix: Corrected null pointer exception on special case of unmatched bracket. Website: http://www.theweb.dk/KickAssembler/Main.php

Assembler programming guide for Amiga demos

If you ever thought about trying your hands on coding Amiga demos, now you have a chance to get a jump start into it. ‘Dissident’ has released a guide about programming demos in assembler for Amiga. The guide is the result of his 25 years of experience coding for the Amiga with tips and tricks based on his own findings,…

Is Pokemon vintage already!?

With the launch of Pokemon Go for iPhone and Android in many countries, the Internet has been flooded with all sorts of news about the game, with people playing the game everywhere. All that buzz made me think about the first Pokemon games – Red and Blue, released for the Gameboy in 1996. Yes, that is 20 years ago, which…

Final version of Space Chase for Commodore CBM II is out!

Space Chase has finally left the beta status and released to the public. It is the only game for the CBM II series of computers (CBM B500, B128, B256, 610, 620, 710, 720) that, according to the developer, is fully programmed in Assembler, uses the full PETSCII resolution of 160 x 50 and even uses the SID sound chip in…

Interview with c64 game creator Karl Hörnell

C64.com has published an interview with Karl Hörnell, a C64 game developer back in the 80s responsible for games like Velocipede, Fruity and others. The interview gives us a nice glimpse of what was be a C64 developer at the time, telling about the development process, the tools, etc. Link: C64.com

This *is* Rocket Science! The Apollo 11 guidance computer code is now available on Github

Quartz website has reported that the Apollo Guidance Computer code was published on Github. If you are interested in both the Apollo program and programming, you will be delight to be able to go over the thousands of pages of the code that helped the man to go to the Moon. The code, according to Quartz, has been available for the public…