Category: Retro Computing History
My history with Windows started with version 3.0 but PCs and DOS/Windows never brought me any nostalgia. Maybe because I always think that the current Windows 10 is not much different than what the 3.0 version delivered, at least at the fundamental level of having many desktop apps running simultaneously (ok, not really) where you can switch between them at…
He is a veteran graphic designer, coder and composer, mostly recognized for for the cool soundtrack of Game Boy Color games such as “Happy Hippo” for the Kinder Surprise brand! In this interview he talks about how he started with is love for game music, learned how to code, do graphics and finally was able to turn his love for music…
Pedro Planas is a computer game retro composer and a YouTuber from Caracas, Venezuela. Not only he shares his passion for video and computer game music, but also gives us an inside about what is going on regarding the retro scene in his country and why it became harder in the last 11 years for the video game companies to…
The excellent Vintage Computing & Gaming website one day decided to ask Steve Wozniak, via email, why the Apple II didn’t have support for lowercase letters and for Benj Edwards’ surprise, Woz answered with a very long and detailed explanation, which in my opinion is now an interesting bit of the computer history. We know for example, that the TRS-80…
Habitat, and its final version Club Caribe, was one of the world’s first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about…
Neil “RetroManCave” Thomas is well-known by the retro gaming and computing community, mostly by his YouTube channel. Throughout the years, Neil has conducted many interviews on his YouTube channel – a series of videos entitled Retro Tea Breaks that help to tell the history of the video gaming industry for future generations. Complementing the popular video series, Neil has selected…
Myst is a graphic adventure puzzle game designed by two brothers, Robyn and Rand Miller. Although it was a game with no “action”, consisting basically of exploration and solving puzzles, Myst was a huge success not only on the Mac, but also on Windows, Playstation, Sega Saturn, Atari Jaguar, and 3DO. Behind this project that is currently on the last…
David Pleasance is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He’s also the author of “Commodore – The Inside Story”, which detailed the internal workings of Commodore during its waning years. He’s following this book up with a look at the Amiga: “From Vultures to…
A month ago I saw an announcement on Facebook that ViTNO articles were available on Temporal Vortex BBS ][. I was immediately curious to see how would that work and how well (or bad) would be the experience. Bulletin Board Systems I believe that most of our readers have come from the time when the Internet didn’t exist and BBS…
















