Tag: Interview
Join us on this episode as we sit down with legendary video game composer and musician Frank Klepacki. With over 30 years of experience in the industry, Frank has created iconic soundtracks for some of the biggest games of all time, including Command + Conquer, Dune, and Star Wars: Empire at War. Not only is he a master of electronic…
RetroRGB is THE portal to learn all about how to get the picture the best way out of such retro consoles to your modern TVs! Robert Neal is the master behind behind this portal which is the go-to address for console info of all kind as well, thanks to its extensive Wiki which is a whole database, YouTube videos, podcast…
We’re delighted to welcome Kelsey Lewin to the podcast! Kelsey is a a huge nerd, preserving the history of video games with a focus on the weird and the obscure. She joins AJ, Joerg, and Frank to talk about her passion for games and her work for the Video Game History Foundation. (interview begins at 27:50) https://scene.world/vghf There is also…
It’s time for another bit of Scene World history – a talk with Tommy Tallarico: He is not only one of the most prolific game music composers of all time (think about Earthworm Jim, MDK, The Terminator, also other on the Amiga like e.g.Cool Spot on the Amiga or Aladin on the Amiga …) but also CEO of Intellivision and…
Fresh from our vaults:A historic interview with Gary Penn, a video games industry veteran and former games reviewer for Zzap!64. Fun fact: The first Grand Theft Auto game would have been ended up cancelled without his efforts as a creative director at DMA Design (later Rockstar Games).Enjoy!Link: https://scene.world/garypenn
Readers of a certain age will almost certainly remember the CD-ROM revolution of the 1990s. Suddenly the entire games industry was fixated on filling shiny discs with streamable audio and heavily compressed pre-rendered video. This led to the new era of fully voiced games. Exciting, right? Unfortunately, like a puppy climbing the stairs, this proved to be somewhat of a…
Mike Clarke is a famous composer who former worked for Psygnosis. Among his most known works are the musics for Last Ninja 2 on the Amiga or e.g. Lemmings 2 on the SNES. He speaks about his experience of doing “a little bit of everything” as a composer, coder, manager, etc from the C64 throughout the Amiga, SNES, etc. Lot’s…
Commodore Format website have recently interviewed Martin Walker. Martin is a programmer and musician, famous for creating games on the Commodore 64, such as Hunter’s Moon, Back to the Future, Chameleon, Citadel and Rupert and the Toymaker’s Party. Over on Commodore Format’s Twitter page they also recently announced that Martin is back on the C64 scene which is great News….













