Category: Commodore Amiga

Amicast podcast interviews WinUAE developer Toni Wilen

Amicast podcast has a new text interview published. This time, they talk to Toni Wilen, well-known for the development of the Amiga emulator WinUAE. He also is the author of FileMaster, a file manager for the Amiga. The interview covers how he has started, details his work on WinUAE to improve performance and compatibility as well the plans for the ubiquitous Amiga emulator. To read…

New issue of 'Komoda & Amiga Plus' magazine available

K&A Plus issue #4 is available as free download, bringing reviews, news and articles about Commodore and other machines from the early days. K&A Plus is a magazine dedicated to retro gaming culture, mostly but not only dedicated to Commodore computers. The editors state that “our primary goal is to refresh the amazing atmosphere of the 80/90s when the world was…

Former Commodore UK employee David Pleasance video Interviewed for Scene World Magazine

Due to massive delays and the new issue of Scene World Magazine being out very soon, we couldn’t pack the transcription in , but decided to release our interview with former Commodore UK employee David John Pleasance nevertheless! David Pleasance is a former employee of Commodore UK who had too many titles and his career at Commodore to list them…

'Commodore Free' magazine issue 92 available now

The new issue #92 of Commodore Free has been released, bringing news and articles about all Commodore computers we love. The issue reviews the games Slime Deluxe for the C64 and Pulse for the VIC-20. It also has a featured article about Rhythm King – Digitally sampled sound drum machine. You can download the magazine in PDF format and many other formats,…

Amiga CD32 Covers – Team 17 : The Complete Amiga Works

Amiga CD32 Alternate Covers has released its largest release to date: Team 17 – The Complete Amiga Works. Team17 is a British video game developer, best known for creating the Worms and Alien Breed series. “Most of their early releases were on the Amiga home computer system and featured trademark smooth scrolling, and detailed cartoonish art. Team17 now develops for Microsoft…

Modern Commodore 64 'The64' updates confirm emulation

The ‘The 64’ IndieGoGo campaign seems to be doing very well, reaching 30% of the target and with 30 days left. There is also some coverage by the “non-retro” news outlet which certainly helps to make some noise. The team behind the project has posted new updates about the machine, stating that it, in fact, will be based on a CPU…

Upcoming Eight-bit Magazine promises more pages for your buck

John Kavanagh has announced to his Kickstarter campaign backers that the issue 1 of the Eight-bit Magazine is in full production and on contrary to what he has published, it won’t have 48 pages, but 60! John also tells that the issue 2 work has started, and he is looking for authors to help make the magazine relevant. I am particularly…

How the Commodore Amiga Powered Your Cable System in the '90s

Atlas Obscura has published an extensive article about how the Amiga powered the Cable TV in the 90’s. The author talks about the software Video Toaster that was behind the channel Prevue, which was the channel that would show the programming schedule and what you could watch. “More than 40 million people had access to the Prevue Guide in 1995,…

Exclusive! C64 RGCD 16K game compo developer talks about his game 'Bug Hunt'

The article has been written exclusively for Commodore is Awesome/Vintage is The New Old by Eric “Majikeyric” Hilaire, tThe developer of ‘Bug Hunt’, one of the strongest entries on the 2016 RGCD 16K Game Cartridge Competition. In September 2015, I was looking for a little game to port to the Commodore computers (not only to C64 but also Amiga and VIC20). I’m…

New episode of AMIcast brings interview with Cloanto's Mike Battilana

Amicast has a 2-hour long interview with Mike Battilana, who is well known by the Amiga community from his Amiga and C64 Forever projects, but he is actually a seasoned Amiga developer since Commodore machines weren’t retro! From the podcast announcement post: “We talk with Mike, his company, and the years before and after the Commodore bankruptcy. We then chat…