Category: Commodore 64

'Commodore Free' Magazine Issue 91 is out

Commodore Free, a magazine about the C64, VIC-20, Amiga and all C= family of computers has released the issue 91, the first of 2016. The issue has plenty of news about all C= models plus some featured articles like a review for the book “10 PRINT”, an article about Algorithms for Commodore BASIC, and much more. You can download the magazine…

'Retro PC Mania' – New game for iPhone tests your retro skills

There is a new game for iOS devices that is all about knowing your retro computers. ‘Retro PC Mania’ tests your knowledge with three game modes: Identify the model looking at the pictures Tell the brand name of the machine displayed Try to select the year of introduction of a computer The game doesn’t have the most incredible graphics but…

Tetris for C64 in 6502 Assembler part 12 – Sounds!

Wiebo de Wit has released the 12th part of his series teaching 6502 assembler programming, using the development of a Tetris game for the Commodore 64. The article, this time, tackles sounds, including playing an SID tune and sound effects for your game. As became a trend with his articles, Wiebo is very clear with his explanations and made it easier…

Rare Triton QD 3" Disk Drive for Commodore 64 surfaces on eBay

We all know how eBay sellers love to put the word “RARE” on their retro products. It is inevitable to no pay attention to them, but in most cases they are not rare at all. This time, though, thanks to tomse from Retro Commodore, a really rare C64 accessory was spotted: a Triton QD 3″ Disk Drive for Commodore 64 in…

'The Last Ninja Musicology' campaign hits a legal roadblock and is interrupted

Last Ninja Musicology Kickstarter project was first reported here a while back, and we were pretty excited to see it fully backed and released. Based on the samples provided by the Kickstarter campaign the music was going to be legendary! Unfortunately, System 3 who owns ‘The Last Ninja’ intellectual property, filed a complaint based on the DMCA (Digital Millennium Copyright…

Commodore 64 'ReM' – The lost art of source code archeology

(If you are reading this from Commodore.Ninja we are aware of text formatting problems – Please access http://www.vitno.org/commodore-64-rem-the-lost-art-of-source-code-archeology/ to read the article well-formatted) A recent article tells the story of archeologists who have discovered a prehistoric village in the Jordan Valley that appears to have been occupied by both Paleolithic foraging peoples and early Neolithic farmers around 12,000 years ago. It…

Hokuto Force a new crack: Avenger for Commodore 64

Hokuto Force has released a new crack for an old classic, Avenger by Gremlin Graphics released in 1986. The game is an arcade following the Gauntlet style. This release includes a trainer, intro and an amazing graphics by Oliver. It is a great opportunity to relive this great game and enjoy how Hokuto made it a little bit easier for us!…

Commodore 64 Podcast – Sprite Castle plays Archon

Sprite Castle, the Commodore 64 podcast brings, this time, Archon, published in 1983 by Electronic Arts. Other than the feature article, the show talks about what is happening in the C64 scene and other news. Link: Sprite Castle

Slime Deluxe – Improved version of a great C64 game

Less than a month ago, we reported the launch of a great game, Slime, based on the original title by Jim Summers for the Commodore PET. I’ve played the game, and although I’ve found it fascinating and fun, it looked to PETsy. That is not necessarily a bad thing but for sure it didn’t explore all the great things that the…

Scene World Magazine releases Video Interview with veteran C64 coder of Rainbow Arts: Hans Ippisch!

Early release of another tech veteran video interview we have conducted: Hans Ippisch! Hans Ippisch is a game industry veteran who is unique for his broad view of the video game industry due to his broad field of employment in his life. He started out 1986 as a coder for the well-known computer game developing studio “Rainbow Arts”. He also…