Category: Computers

Espectro Magazine #6 available now

Espectro Magazine is a printed Portuguese-language magazine about the ZX Spectrum. Published quarterly, the magazine now reaches its 6th issue. The publication is a bit late but the editors promise to catch up! Main features: Everything about the mysterious Timex prototype Homage to the Timex’s pioneers that passed away in 2020 Christmas games special, selected by the magazine editors Review,…

Clube MSX magazine issue #13 pre-sale

Clube MSX magazine started on July 10th accepting pre-orders for its 13th issue. This time around, the publisher is using a crowdfunding website called Catarse to kickstart the publication. The editors explain that the decision has many reasons. One, of course, is the financial safety net that the method gives to small publishers, but more than that, Clube MSX wants…

The Making of Nox Archaist – A new book telling the story of how the Apple II game was created

Nox Archaist, an Ultima-inspired, 8-bit, tile-based, role-playing game, developed on the old-school Apple II and playable on the Apple II, MAC and PC, was launched at the end of last year after some years of development. If you are into “behind the scenes” stuff like me, you will be happy to learn that the creators of the game are launching…

Scene World Podcast Episode #121 – Chris Abbott – The Little Books Of Soundchips

Scene World Podcast Episode #121 – Chris Abbott – The Little Books Of SoundchipsWe’re happy to have Chris Abbott in our new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book. The interview starts…

Scene World Podcast Episode #120 – Jeri Ellsworth (TiltFive)

In our new podcast episode we speak with Jeri Ellsworth, an American entrepeneur and chip designer. She is very well-known for ‘C64 Direct-To TV’, a complete Commodore 64 system on a chip housed within a joystick which was released in 2004. We speak with her about her work on TiltFive, an interesting new company focussing on AR glasses technology…Interview starts…

Scene World Video Interview with Tommy Tallarico

It’s time for another bit of Scene World history – a talk with Tommy Tallarico: He is not only one of the most prolific game music composers of all time (think about Earthworm Jim, MDK, The Terminator, also other on the Amiga like e.g.Cool Spot on the Amiga or Aladin on the Amiga …) but also CEO of Intellivision and…

Amstrad CPC ASCII Art Competition starts next week

Other platforms have usually a lot of visibility regarding ASCII art (or its variants like the Commodore PETSCII) but the Amstrad CPC doesn’t seem to receive the attention they deserve. To try to fill that gap, and bring the Amstrad CPC artists to the spotlight, Martin Roscher has created the First Amstrad ASCII Compo, an online event where anyone in…

Turbo Sprint (Amiga) – enhanced Super Sprint conversion released this week

Graeme Cowie, the talented coder behind recent Amiga conversions of Rygar AGA and Bomb Jack Beer Edition, is about to release Turbo Sprint – an enhanced conversion of Super Sprint for AGA Amiga machines. Super Sprint is one of those iconic arcade racing games from the 1980s that stood out not only because of its multi-player cabinet with steering wheels…

A TRS-80 Color Computer Commercial Quality Action/Fight Game in BASIC, part 4

Chapters: 01 , 02 , 03, 04. The story so far: graphic performance is great! We have a notion of memory consumption and the base game idea direction, meaning, we have a designed player moving about. How does one start a game development? In my case and in general, by doing sketches, then mock ups for the target system, then I code the basic…

Double Sided Games Announces two new games

Double Sided Games has added two great games to their catalogue: Don’t Break The Balls for the Commodore 64 and Vegetables Deluxe for the ZX Spectrum. Don’t Break The Balls for the Commodore 64 DBTB is an action/puzzle game for 1 or 2 players in co-operation or duel for the Commodore 64. Controlling a fan, you need to blow the…