Category: Retro News
After many months of development, a new version of WinUAE has been released. Version 4.10 brings now 100% cycle accuracy for the 68000-based unexpanded configuration. Also, initially planned for this release, the pixel-perfect OCS and ESC Denise mid-screen resolution was pushed for the upcoming 5.0 release. Here are the details: New hardware emulation features and update 68000 emulation is finally…
In our new episode we are covering the Game Preservation Society. It is a non-profit organization actively preserving Japanese retro games from the 70’s and 80’s as cultural assets. The members are describing their project as follows: “We see games as an important asset and work to preserve it for future generations. Our members, although having various fields of expertise,…
The December 2022 issue of PC Magazine will be its last one. Carol Mangis, manager of the magazine’s digital edition, announced the news in her “First Word” column. The magazine started its life in 1982, founded by David Bunnell, Jim Edlin, and Cheryl Woodard. By the end of 1983, the monthly issue had nothing less than 800 pages! At the…
Hyperdrive is a vertical scrolling shoot’em up game for the Amstrad CPC with 64K of RAM or more and the GX4000. The game offers classic shoot’em up action with a smooth one-pixel scroll at 25 frames per second, not often experienced on the Amstrad CPC. Hyperdrive implements the power-up system seen in Uchūsen Gamma (MSX, 2019; by the same author)….
Once again, Logiker comes up with something simple and fun for the retro computing community. This time around, you’ve been challenged to create a program in any language or platform to display the image above – the Christmas Star! Rules are simple regarding your “reproduction”: It should have exactly the same shape The final picture must not include characters other…
The article below, written by Andrea Contato exclusively for Vintage is The New Old is an exciting view of the people that, even without realizing it, built the video game industry as we know it today. Andrea is an Italian writer that has already published “Through the Moongate. The Story of Richard Garriott, Origin Systems Inc. and Ultima” and the…
In our new podcast episode we are talking with Giulia Valentini and Fabrizio Rizzi from Smallthing Studios who are developing a brand new Simon The Sorcerer game! Enjoy and watch out for Simon The Sorcerer Origins! It’s an official prequel to the original Simon the Sorcerer game and transports players back to a few weeks before the events of the…
The NES game scene is one of the most active around the retro community. I think here on ViTNO we don’t talk enough about it, and we should try to do better since it is not only interesting from a retro gamer perspective but also the development aspect of it. Every year, the NES community has a game development competition…
Hokuto Force has released an enhanced version of Dig Dug, one of my favourite games for the C64 (I’ve played a lot on the arcades back in the day, to be honest!). In addition to the NTSC speed option, the team took the time to fix some bugs in the original game and focus on features that would be appreciated…
The 7-years-old retro gaming podcast is already well-known by the retro community, and it is unquestionable their ability to invite real “celebrities” of retro computing and gaming history to their weekly show. This week’s show brought some news that might interest you, even if you are not a frequent listener. Dan Wood, Ravi Abbott and Joe Fox announced the Kickstarter…














