Category: Programming
My favourite MSX blog has be in a hiatus for almost 6 months, but now it has been updated with two new articles, tackling the concepts of assembler programming for the MSX. Lavandeira is also starting to accept contributions from Patrons, through the service Patreon. On the first one, Relearning MSX #19: Assembly language concepts he teaches the very basic assembler…
Double Action 53 Volume 2 is a NES multi-cartridge of homebrew games featuring recent hits and several 2014 NA/nesdev compo entries. These are the games included in this bundle: 1007 Bolts 2048 Auge Chase Conway’s Life Double Action BLaster Guys Function Love Story Milionesy PCB Artist RHDE: Furniture Fight RobotFindsKitten Sir Ababol Sgt. Helmet Training Day Sliding Blaster Solar Wars…
It has been released ‘Heroes & Cowards – The Pentagram of Power’, a new adventure game for the Commodore 64. Created by Sebastian Broghammer and Steve Kups, and distributed by Protovision, the new game is is a point & click adventure game with amazing graphics, and compiling story. Protovision is releasing the game in two boxed editions: Coward and Hero editions.The Hero-Edition…
Edge of Time is a new game, the first one released for the ‘Sideways SEUCK Game Creation Compo 2015’. It was developed by Alf Yngve, with music created by Richard Bayliss (TND) using SEUCK. As the compo name suggest, the game is a side-scroller but with an interesting twist: you don’t control one hero, but two at the same time….
It was published this week the first gameplay video of ‘Jim Slide’, a new game for the Atari XL/XE that is being developed and will be a contestant on the ABBUC 2015 (Atari Bit Byter User Club). The game is an extension of a previous game called Slide, which is the runner-up of the NOMAM BASIC Ten-Liners 2015 Contest. In…
Back in the 90’s, Graham Axten, a mobile game developer, had developed two games for the Commodore 64 – Rock Maze and Worm!. Recently he decide to come back to the Commodore scene and released his two games on CSDb. On this article, the first part of a series, he will go over his challenge to finally develop a platform…
Rebecca Heineman has published the video she recorded during her Twitch streaming, where she talks about Burgerlib, a library that she’s been using for ages to develop games for Apple IIGS, Apple IIe and several other platforms. The video is about 1-hour long. During the first 20 minutes she talks about the history behind Burgerlib, its versions and its state…
The new episode of Antic, the Atari 8-bit podcast is out, with good content for all Atari fans out there. Among other subjects, the hosts discuss the Altirra BASIC, some thoughts about Kansasfest, and some interesting Atari updates at Internet Archive. To listen to the podcast, follow the link below. Link: Antic
Forth was always an odd language to me. Its syntax didn’t match my understanding at all, but it is unquestionable its power and speed. If you are interested about learning it, you should try DurexForth which is a modern (and still maintained) option for the Commodore 64. The developers are very serious about releasing a professional option, which can be…
We have already published some news about this game back in April, and now the final version has been released by Bauknecht and published by Psytronik Software The game is a platformer featuring Kate that one day opens her sister book and start to travel to several different enchanted places in a very colourful Mario-like environment, where she has to…










