Category: Programming
Paulo Augusto Peccin has created a new MSX Emulator totally written in Javascript, and it can run directly from your browser, preferable Chrome. Features: 100% HTML5/JS, no plugins needed Runs in any modern Web Browser. Tested in Chrome and Firefox Put games or any MSX software in webpages easily Only standard MSX 1 support for now Full Savestates support Export…
If you, like me, cannot understand the amazing tracker software available for the Commodore 64, this tool might be right for you! SIDTracker64 is a SID Creation tool for the iPad, allowing you to create chip tunes directly in the tablet, and with the ability to export to several formats, including PRG! A new version has been released with…
Jim ’64jim64′ has just released a new operating system for the Commodore 64. The new OS, called ‘cOS’ mimics the iOS user interface, and with touch screen support! Of course, you can still use the keyboard and joystick to interact with the interface. Most of the apps available are not real, and are meant to entertain only, like the Internet…
Let’s be honest here, neither Recreated ZX Spectrum and ZX Spectrum Vega are a real recreation of the iconic and beloved Sinclair ZX Spectrum, but that doesn’t take away the value of these two modern hardwares: bringing back to a broader audience the experience to play all the great ZX Spectrum games. Recreated ZX Spectrum is a Spectrum-alike keyboard that…
The wait is (almost) over. Amigapd user on EAB forum has announced the availability of a demo version of the game ‘Dylan the Spaceman and the Smelly Aliens from Mars’, a Dizzy clone, developed using the Reality engine. The current version will run on A1200 and potentially on A600. There will be a version for the A500, but the developer needs to change…
GTW (Games that Weren’t) is always one of our favourite C64 websites, with pristine work recovering information about games that never got released, and making all the effort to make them see the light of the day. Sometimes, long years of research pay out. They just recently announced that ‘Daffy Duck – And The Great Paint Caper’ is now available…
This month on Open Apple, Rebecca “Burger Becky” Heineman is the guest, and they talk about her experiences on Kansasfest and lots of other Apple II stuff. Other than the interview, tons of other subjects that will interest the Apple II enthusiast, like a D-Clock clone and a RamWorks III clone. Link: Open Apple
Ghislain, from Denial – The VIC-20 Forum, has released 8 of his unreleased backlog. The games were created between 1986 and 1990, but they never saw the light of the day until now. On the related forum thread, Ghislain explains: “I’ve been quite busy with real life over the past two years, not having much time to embark on new…
Oliver Guinart has announced a new Visual Studio language reference for the Merlin32 Assembler. He presented on his twitter feed a screenshot (above) of the prototype of a Visual Studio language service for Merlin32. The implementation will be similar to the CC65 integration he demonstrated at the last Apple II event in France. Merlin32 by Brutal Deluxe Software is a…
Popeye was first released in 1982 by Nintendo for Arcade machines. Later, it was one of the first titles released for Nintendos’s home console ‘Nintendo Entertainment System’. It is a fixed-screen platform game, where Popeye has to catch items dropped by Olive Oil. The item varies depending on the level, starting with hearts, followed by musical notes and letters. After…
















