Category: Indie Games News

H.E.R.O. has been ported for the VIC-20

Jonas Hultén made it possible to see one of my favourite Atari 2600 games on the VIC-20. In case you have been trapped in a mine all this time, in H.E.R.O., your mission is to rescue trapped miners from underground caves. There are 20 levels to play, and you will be considered a professional hero after these 20 levels. For…

‘Millie and Molly’, ‘Runn ‘n’ Gunn’ and other C64 Best Sellers are now free

Carleton Handley has announced that all his games, including the modern blockbusters Millie and Molly and Runn ‘n’ Gunn are now available as a free download over his itch.io page. These games were a huge success when released, but if you haven’t played them yet, here is your chance! Carleton is a Commodore 64 seasoned game developer who started his…

Farmiga – A Farmer Simulator for the Amiga

How about a relaxing game where your objective is only to take care of and develop your farm? I know there are plenty of these games for modern platforms and mobile phones, but maybe you want to try it using your ol’ pal Amiga! Farmiga has been in development for a while by the Polish developer Tukinem using AMOS, and…

Cacorm – A new action game for the Commodore Plus/4

Cacorm is one of those games that surprises me in a good way. At a glance, it seems like “one more of those” types of games, but when you start playing it, you see how clever and enjoyable it is! The gameplay is very simple. You control your hero around the screen and your objective is to retrieve the stars…

The contest “Yandex Retro Games Battle v3” is now multi-platform!

Yandex Retro Games Battle is a game development contest, organized by the Yandex Museum that brought to life amazing games for the ZX Spectrum, like Marsmare: Alienation and White Jaguar. If released in the 80s, these games would have made the developers rich folks and the blockbusters of the time look not so incredible as our memory tells us! This…

A TRS-80 Color Computer Commercial Quality Action/Fight Game in BASIC, part 4

Chapters: 01 , 02 , 03, 04. The story so far: graphic performance is great! We have a notion of memory consumption and the base game idea direction, meaning, we have a designed player moving about. How does one start a game development? In my case and in general, by doing sketches, then mock ups for the target system, then I code the basic…

Scene World Podcast Episode #113​ – Oliver “V3to” Lindau And The Eye Of The Beholder

Oliver ‘Ve3o’ Lindau is a a veteran graphic artist. He’s best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga…

Lawless Legends – An upcoming Apple II RPG gets a playable demo

Lawless Legends development started 9 years ago, even before I got involved with retro computing, but thanks to the developers’ love for the game and most of all, for the Apple II, the wait is almost over. The plan is to release the game this Summer, on July 4th. To make sure the game is 100% at launch, the developers…

Retro Games Ltd Announces the winners of its 2020 Winter Retro Game Development Competition

Retro Games Ltd, producer of THEC64 and TheVIC20 held a game competition that has invited developers to create games for the VIC-20 and C64. The compo got eight VIC20 games and four C64. The themes were all over the place, bringing a nice collection of new games for the two platforms. I confess I would expect the opposite, with more…